Star Wars: Knights of the Old Republic
Star Wars: Knights of the Old Republic (Xbox, 2003) has an open-source reimplementation, xoreos/xoreos, and 3 other public projects, including a static recompilation and a source port.
Data checked 2026-10-12 · unbaked registry
Projects
A reimplementation of BioWare's Aurora engine (and derivatives). Pre-pre-alpha :P
xoreos: Aurora/Odyssey reimplementation, pre-alpha, active (pushed Sep 2026); reone (seedhartha): KotOR+TSL engine, last push Apr 2025; KotOR.js: JS Odyssey remake, active Sep 2026
Game engine capable of running KotOR and TSL
status alpha
A remake of the Odyssey Game Engine that powered KotOR I & II written in JavaScript
Semi-playable JS remake
Static recompilation of Star Wars: Knights of the Old Republic (PC) to native C, on pcrecomp - fixing the engine's modern-PC problems in its own code
Static recompilation of KotOR PC to native C, fixing modern-PC problems in its own code (Oct 2026)
What you need
You need your own copy of the game: these projects ship code only.
Same toolchain
More on Xbox
Found via seedhartha/reone, KobaltBlu/KotOR.js, deadlystream.com/topic/11948-kotor-1-gog-reverse, kymie131.github.io/openportsgames/api/ports.json
GitHub data checked 2026-10-12. Notes are summaries from the research pass; the project pages are the authority.