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NSWSwitch · 2017 · 3D platformer

Super Mario Odyssey

Super Mario Odyssey (Switch, 2017) has a matching decompilation, MonsterDruide1/OdysseyDecomp, and 2 other public projects, including a static recompilation.

Projects

Matching decompClang (Nintendo SDK toolchain match), nx-decomp-tools / viking-style…450 starspushed 2026-10-12no license

Decompilation of Super Mario Odyssey for all versions.

decomp.dev (2026-10-11): 15.77% code matched, 16.54% fuzzy, 0.00% linked, 18996/74171 functions; default version 1.0; versions: 1.0

Matching decomp0 starspushed 2023-01-05no license

A decompilation of Super Mario Odyssey v1.0.0 for the Nintendo Switch

unnamed SMO native PC port (Switch static recomp, NVN->Vulkan)
Static recompSwitch static recompiler (community says 'SwitchRecomp'), ARM64->C/C+…

Unreleased WIP shown in gameplay video (Oct 2026): Cap/Cascade Kingdom playable, no audio, graphical bugs, ~58-59 fps on RTX 3050; no repo/ETA

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What you need

You need your own copy of the game: these projects ship code only.

More on Switch

Found via decomp.dev/MonsterDruide1/OdysseyDecomp, search?type=repositories&q=%22decompilation+of%2, dsogaming.com/videotrailer-news/first-look-at-th, retrogems.fr/en/super-mario-odyssey-pc-native-po, youtube.com/watch?v=7isYCTG6GDk

GitHub data checked 2026-10-13. Notes are summaries from the research pass; the project pages are the authority.