Need for Speed: Most Wanted
Need for Speed: Most Wanted (PC, 2005) has a static recompilation, SpeedBreakerProject/speedbreaker, and 8 other public projects, including a matching decompilation and a native port. An agent environment already wraps it.
Data checked 2026-10-12 · unbaked registry
Projects
Unofficial static recompilation of the Xbox 360 version of Need for Speed: Most Wanted (2005): a native port for Steam Deck, Steam Machine, Steam Frame, Linux and Mac (iPhone/iPad: sideload the exper…
latest release v0.1.2 (2026-10-11)
WIP 1:1 Decompilation of multiple versions of NFS:MW
decomp.dev: 13.94% code matched; fuzzy 30.38%; functions 7012/54366 (12.9%); data 0.0%; units complete 0/68; version SPEED_EXE_1_3; 13.94% decompiled (12.9% functions); latest release extension_0.1.0 (2026-07-29); 13.79% decompiled; target…
A static native recompilation of Need for Speed: Most Wanted (2005) Xbox 360
Playable with rough edges: prologue into free roam.
Need for Speed: Most Wanted (2005), native on Apple Silicon Macs by static recompilation. Bring your own PC game.
A static recompilation port of Need for Speed Most Wanted (Xbox 360 version) for iOS with various tweaks and QoL fixes.
Recompilation of Need for Speed: Most Wanted (the 2005 PC Black Edition) built on recomp-kit: macOS, iPad, Linux, Windows and browser hosts, with Metal, Vulkan and WebGPU rendering. Bring your own ga…
Implementing Reinforcement Learning in Need For Speed Most Wanted: 2005
Small (2023)
Need for Speed: Most Wanted (2005) recompilation.
Early recomp (Sep 2026).
What you need
You need your own copy of the game: these projects ship code only.
Agent environments
Same toolchain
More on PC
Found via SubmitGame/awesome-decomp-games, projectugarte.com/speedbreaker/, Carter54git/Greates-Games-Decompilations-List, decomp.dev/dbalatoni13/nfsmw, solarfren69420/GameDecompLibrary/blob/main/data/
GitHub data checked 2026-10-12. Notes are summaries from the research pass; the project pages are the authority.