Castlevania: Symphony of the Night
Castlevania: Symphony of the Night (PS1, 1997) has a matching decompilation, Xeeynamo/sotn-decomp, and 4 other public projects, including a static recompilation.
Data checked 2026-10-12 · unbaked registry
Projects
Decompilation of Castlevania: Symphony of the Night (PSX, PSP, Saturn)
large multi-version decomp (PSX, PSP, Saturn); Maria-for-PSX mod built from it
Recompilation project for Castlevania: Symphony of the Night
v0.5.1b ('Symphony of the Night PC Recomp (963)'), eldritchpenumbra 'Castlevania SOTN PSX Recomp ', bergamstyle 'Symphony Recomp v0.2b'.
Port no oficial de SymphonyRecomp (Castlevania: SotN) a la Nintendo 3DS original
Unofficial Nintendo Switch port of Castlevania: Symphony of the Night (XBLA) using static recompilation and Mesa/NVK.
Static recompilation of Castlevania: Symphony of the Night (XBLA) for Windows and Linux, built on the ReXGlue SDK.
v1.4.0 eldritchpenumbra 'Castlevania SOTN 360 Recomp', bergamstyle 'NocturneRecomp-v1.4.0'.
What you need
You need your own copy of the game: these projects ship code only.
Same toolchain
More on PS1
Found via search?type=repositories&q=recomp+in%3Aname+crea, search?type=repositories&q=%22static+recompilati
GitHub data checked 2026-10-12. Notes are summaries from the research pass; the project pages are the authority.