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PCPC · 2009 · tower defense

Plants vs. Zombies

Plants vs. Zombies (PC, 2009) has an open-source reimplementation, marblexu/PythonPlantsVsZombies, and 14 other public projects, including a matching decompilation and a decompilation. An agent environment already wraps it.

Projects

ReimplementationPython3,769 starspushed 2024-05-17no license

a simple PlantsVsZombies game

development halted; status semi-playable

Native port1,208 starspushed 2026-10-12custom licenserelease 4.0.5_alpha

A Repository for the translation

status beta

ReimplementationC++ / SDL2 / OpenGL ES 2.0790 starspushed 2026-10-11LGPL-3.0 licenserelease 0.2.5

A cross-platform reimplementation of Plants vs. Zombies by the community. Aiming to bring 100% authentic experience of GOTY edition.

Cross-platform community reimplementation of GOTY aiming at 100% authentic gameplay (repo live, no DMCA found as of Oct 2026); very active; forks add LuaJIT mod API, modding bases

Matching decomp · ReimplementationMSVC (Visual C++), ninja233 starspushed 2026-07-11CC0-1.0 license

A project to rebuild all functionality via reverse engineering from the GOTY version of Plants VS Zombies (and expand upon it)

rebuild of all functionality via reverse engineering of GOTY version

Matching decomp117 starspushed 2026-09-19MIT license

this is a decompilation of the game plants vs zombies version 0.9.9.1029 this project used to be a project by user kopie https://github.com/rspforhp

Source portC++ (re-plants fork, SDL)53 starspushed 2026-09-01CC0-1.0 license

PvZ ported for the PS2 and the Wii!

Homebrew ports from the decomp

Matching decompMSVC via wibo, ninja configure.py, objdiff, delink21 starspushed 2026-07-30no license

A matching decompilation of Plants vs. Zombies (0.9.9)

WIP, ~1% matched; targets 0.9.9 beta build with PDB

Matching decomp11 starspushed 2025-11-21CC0-1.0 license

Hard fork of Headshot2017's PVZ GOTY decompilation which ported the game to other platforms like NDS

pvz-vanilla-reconnew, unvetted
DecompC++2 starspushed 2026-10-11no license

A completely clean and featureless decompilation/reconstruction of Plants vs. Zombies OG

Clean featureless reconstruction (new, Oct 2026)

Readable bytecodeC# (XNA decompiled) → modern .NET + MonoGame2 starspushed 2026-09-29no license

Plants vs Zombies Windows Phone (XNA) decompilation ported to modern .NET + MonoGame: Windows, Linux, Android, iOS

WP7 XNA version decompiled and ported to Windows/Linux/Android

Readable bytecode1 starspushed 2025-10-23no licenserelease 21.03.2012

A decompilation of the Windows Phone 7 version of PvZ1 with mostly preserved XNA Windows port.

Matching decomp0 starspushed 2026-08-16LGPL-3.0 license

A community-driven, cross-platform reimplementation of Plants vs. Zombies, aiming to faithfully recreate the authentic experience of the Game of the Year (GOTY) Edition

ReimplementationRust0 starspushed 2026-09-22GPL-3.0 license

(WIP) A reimplementation of Plants VS Zombies (GOTY) engine with many quality-of-life improvements.

WIP reimplementation of GOTY engine

GameVersecovers 10 games
Agent environmentGame servers per title; dual semantic + GUI action space; VLM milesto…53 starspushed 2026-10-07MIT license

[ICML 2026] GameVerse: Can Vision-Language Models Learn from Video-based Reflection?

ICML 2026 (arXiv 2603.06656); 15 games total incl. snake/2048/tic-tac-toe/maze/demo

PvZ-Emulatorgeneral tool
ReimplementationC++ with pybind11 Python module18 starspushed 2025-11-09custom license

Plants vs. Zombies survival endless emulator.

Emulates all plants/zombies of Survival Endless (6 scenes) for AI research

What you need

You need your own copy of the game: these projects ship code only.

Agent environments

More on PC

Found via osgameclones.com/, kymie131.github.io/openportsgames/api/ports.json, hello-lisai/PvZ-Portable-LuaJIT, PixelShell/pvz-portable-modding-base, ruslan831/PlantsVsZombies-decompilation

GitHub data checked 2026-10-12. Notes are summaries from the research pass; the project pages are the authority.