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4,570 games · 9,088 projectsupdated 2026-10-13

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PS2PS2 · 2006 · first-person shooter

Black

Black (PS2, 2006) has a static recompilation, portingpete/Black-2006-Recomp, and 4 other public projects, including a matching decompilation.

PS2Recomp xboxrecomp

Projects

Static recompsp00nznet/xboxrecomp (x86->C lifter, XBE parser, kernel HLE, D3D8->D3…34 starspushed 2026-10-12MIT license

Native Windows recompilation of BLACK (2006) for original Xbox. Bring your own game files.

Experimental: D3D11 renderer, KB/M + XInput, launcher, native audio, SSAO options; developed with Claude Code + Codex

Static recompPS2Recomp -> ARM64, many runtime fixes3 starspushed 2026-10-10no license

Recompilação estática do Black (PS2) para macOS

~50% toward goal (2026-10-10); random freeze fixed; macOS Apple Silicon only

Matching decomp1 starspushed 2025-12-29MIT license

A decompilation project of Black for the Xbox.

black-macos-recompnew, unvetted
Static recompxboxrecomp mirror (elpetese/black-macos-runtime), xemu NV2A renderer…1 starspushed 2026-10-01custom license

Black (Xbox, 2006) static recompilation to native macOS Apple Silicon. Project code only; bring your own disc. See METHODOLOGY.md.

Boots, reaches first mission, playable (move/aim/shoot); ~1 in 3 boots crash during video; camera drift; audio silent (DSP stub)

black-ps2-decompnew, unvetted
Matching decompNTSC-U SLUS_213.760 starspushed 2026-10-07CC0-1.0 license

Verified decomp 18.6% functions / 2.48% bytes (2026-10-08)

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What you need

You need your own copy of the game: these projects ship code only.

Same toolchain

More on PS2

Found via sp00nznet/xboxrecomp, topics/decompilation, elpetese/black-macos-runtime

GitHub data checked 2026-10-13. Notes are summaries from the research pass; the project pages are the authority.