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PS2PS2 · 2002 · open-world action

Grand Theft Auto: Vice City

Grand Theft Auto: Vice City (PS2, 2002) has a decompilation, mrxenginner/reVC, and 7 other public projects, including an open-source reimplementation and a source port.

PortMaster

Projects

Decomplibrw (D3D9/GL) or RenderWare D3D8; OpenAL/MSS413 starspushed 2026-10-02custom license

Reverse engineering the classic GTA Vice City game

Fully reversed VC source (miami branch) re-hosted 2026; Windows/Android/Linux/macOS/FreeBSD on x86/amd64/arm/arm64

Source portEmscripten/WebAssembly build of reVC; Python/PHP server400 starspushed 2026-05-29MIT license

Web-based port of GTA: Vice City running in browser via WebAssembly.

Runs in browser; Colab/Docker launchers

Source portreVC engine -> WebAssembly; deployable locally; hosted on DOS.Zone (j…131 starspushed 2026-01-04no licenserelease v9

reVCdos

Playable on dos.zone

ReimplementationOpenTK92 starspushed 2024-09-24no license

Grand Theft Auto: Vice City Open Source port to C#

development halted; status unplayable

Reimplementation16 starspushed 2026-10-06no license

A fully reversed GTA Vice City source code featuring Discord Rich Presence, autosaves, and QoL tweaks like skipping phone calls and an airport shortcut.

re3-branch reversed engine; upstream DMCA'd; surviving forks (AltronMaxX/reVC, Ukrainian oooo-ps/re3)

reVC
DecompreVC reverse-engineered engine (DMCA'd); packaged for aarch64 Linux h…

In PortMaster (multiverse) as 'Grand Theft Auto Vice City' (gtavc), updated 2025-10-07; needs game data

Grand Theft Auto: Vice City
Source port
Grand Theft Auto: Vice City
Native port

PCGW: origin; status

What you need

You need your own copy of the game: these projects ship code only.

Same toolchain

More on PS2

Found via dos.zone/revcdos, carter54git/revcdos, osgameclones.com/, PortsMaster-MV/PortMaster-MV-New/tree/main/ports, PortsMaster/PortMaster-Info/blob/main/ports.json

GitHub data checked 2026-10-12. Notes are summaries from the research pass; the project pages are the authority.