XBOXXbox · 2001 · first-person shooter
Halo: Combat Evolved
18 projects, 15 with public code: matching decomp, decomp, reimplementation, source port, native port, RE candidate.
Projects
Halo: Combat Evolved (for original Xbox) Decompilation Research Project
inactive >2y
The update to Halo PC that never was
Mature, active (257★, pushed Oct 2026). Related: MangoFizz/balltze (plugin loader, Lua API), FishAndRips/ringhopper (Rust tag toolset), SnowyMouse/invader (map/asset toolkit), HaloMods/OpenSauce, SAPP/Phasor server mods
Halo 1 decompilation
WIP matching decomp of Xbox build 2342 (cachebeta.exe). decomp.dev: 23.25% decompiled / 21.92% fully linked (Oct 11 2026). Upstream of bnunu/halo-1 and OpenCE.
Fork of cybersecurity/halo-ce-universal (Halo: Combat Evolved decomp ported to Windows, Linux and Android) with multiplayer raised to 128 players and 128 machines
Fork raising multiplayer to 128 players / 128 machines (feature later merged into OpenCE)
Halo: Combat Evolved on iPhone, iPad and Mac. The Xbox edition with online matches of up to 128 players and the original campaign, plus Halo Custom Edition with its community servers. Bring your own…
Halo: Combat Evolved on iPhone, iPad and Mac. The Xbox edition with online matches of up to 128 players and the original campaign, plus Halo Custom Edition with its community servers. Bring your own game and build it on your Mac; latest re…
Halo: Combat Evolved for the PS Vita (decomp port)
Many derivative ports of the Halo CE decomp: BirchWoodGod/halo-ce-vita (61★), kirklandsig/halo-ce-anbernic-rg35xx (25★), chrissotraidis/projectreach iOS/iPad/Mac (115★, also Halo Custom Edition servers), NicholasDominici/halo-ce-ios, moist…
Halo: Combat Evolved on Windows, Mac, Linux and Android: a community build of OpenCE with its own releases, dedicated servers and the Delta network family.
Community build with own releases, dedicated servers, online server list, invite links; Windows/Mac/Linux/Android. Sister repo ChupathingyCE/warthog runs the decomp back on original Xbox hardware.
Halo: Combat Evolved running natively on the Anbernic RG35XX H (RG35XXH) and other Allwinner H700 handhelds with Knulli. ARM64 port of the halo-ce-universal decompilation for the Mali-G31: 60 fps men…
🔥 Halo CE in your browser: mobile touch controls, streamed maps, System Link, and WebAssembly absurdity.
version build-1 (latest)
Halo (Mac OS X PowerPC version) Decompilation (WIP)
Early WIP (2022), dormant
Xbox XDK compatibility layers and runtime support for Halo decompilation projects; currently targets original Xbox through nxdk.
XDK compatibility layers to run Halo decompilation builds on original Xbox via open nxdk
Halo: Combat Evolved in the browser (WebAssembly) with clean-room maps: CC0 textures and sounds
andrewnakas/decompgames browser build: the OpenCE decompilation of the Xbox game, compiled to WebAssembly (WebGL2); verification: {"status": "smoke-tested", "date": "2026-10-09", "browsers":, "scope": "Headless Chrome boots the main menu a…
Plays free Halo Trial Blood Gulch natively on Android
Open-source, cross-platform reimplementation of the Halo Custom Edition engine.
Stub (2018), dead
Halo: Combat Evolved for Mac (Apple silicon) - the macOS port of OpenCE. One app to install; bring your own Xbox disc image.
decomp + native port Linux/Windows/Android arm64; tracker reports <10% matched (HeldGames, Oct 2026)
Live; keyboard+mouse only.
Not yet decompiled (as of 2026-10 searches); candidate for agentic RE (REA/Ghidra/pcrecomp)
What you need
You need your own copy of the game: these projects ship code only.
More on Xbox
Found via SubmitGame/awesome-decomp-games, blam.info, mitchellhynes.com/halo/halo.html, MangoFizz/balltze, FishAndRips/ringhopper
GitHub data checked 2026-10-12. Notes are summaries from the research pass; the project pages are the authority.