Tetris
Tetris (Game Boy, 1989) has an open-source reimplementation, nullpomino/nullpomino, and 20 other public projects, including a matching decompilation and a static recompilation. An agent environment already wraps it.
Data checked 2026-10-13 · unbaked registry
Projects
An action puzzle game
development halted; status playable
A 2D tetris game in HTML5 canvas
development halted; status playable; A very simple HTML5 version of Tetris, for educational purposes, made in 45 minutes.
Classic multiplayer tetris for the terminal
development complete; status playable; Virtual terminal *tris clone
Tetris in C and NCURSES.
development halted; status playable
Disassembly of Tetris (Gameboy)
Complete commented disassembly
Complete disassembly
This is both a port and a decompilation of the 1989 tetris for the original gameboy.
A compilable Gameboy Tetris disassembly, hopefully fully labeled and documented one day.
Compilable disassembly, partially labelled
GB DMG Tetris C++ Port, built on the Polyrhythm engine
Native C++ reimplementation of DMG Tetris (A/B types, both endings, optional C-type) on the Polyrhythm engine; Windows/macOS/Linux
Just another Tetris™ clone
development halted; status playable
Tetris (GB) Disassembly compatible with RGBDS (Tested). An experimental 3DSVC version is included.
RGBDS-compatible disassembly incl. experimental 3DS VC version
A comprehensive disassembly of Tetris for the Game Boy
Comprehensive disassembly
Tetris recompiled for the Game Boy using a fork of gb-recompiled · Part of the R.A.I.D. community
recompiled using a fork of gb-recompiled
Game Boy Tetris disassembly
Disassembly
Annotated disassembly of Tetris for the Nintendo Game Boy
repo archived
A Tetris game clone written in Turbo Delphi. Configurable difficulty.
development complete; status playable; A Tetris game clone written in Turbo Delphi. Configurable starting difficulty and speed.
yet another (incomplete) disassembly of Game Boy Tetris
Decompilation Of Tetris Back To Assembly
A learning experiment exploring how to teach an AI model how to play the game Tetris for GameBoy using StableBaselines3 and PyBoy.
SB3 + PyBoy Tetris training experiment
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What you need
You need your own copy of the game: these projects ship code only.
Agent environments
- Baekalfen/PyBoy (tetris game wrapper)
- jrlouis21/tetris_training
Same toolchain
More on Game Boy
Found via osgameclones.com/, search?type=repositories&q=%22disassembly+of%22+, search?type=repositories&q=%22decompilation+of%2
GitHub data checked 2026-10-13. Notes are summaries from the research pass; the project pages are the authority.