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GBGame Boy · 1992 · platformer

Kirby's Dream Land

Kirby's Dream Land (Game Boy, 1992) has a full disassembly, huderlem/kirbydreamland, and 4 other public projects, including a static recompilation. An agent environment already wraps it.

RGBDS

Projects

Agent environment63 starspushed 2026-07-11MIT license

Reinforcement learning using PyBoy for Kirby Dream Land and Super Mario Land

RL with PyBoy for Kirby Dream Land and Super Mario Land (DQN-style

DisassemblyRGBDS (SM83/LR35902 assembly)54 starspushed 2020-06-16no license

disassembly of Kirby's Dream Land

Disassembly (inactive since 2020)

Static recompunspecified static recompiler (likely gb-recompiled-derived)11 starspushed 2026-08-30no licenserelease recomp

A fan-made recompilation of Kirby's Dream Land for modern systems. Requires the user to provide their own legally obtained ROM. No copyrighted ROM or Nintendo assets are included. Supports fullscreen…

Fan recomp (Windows); covered by Generation Amiga Aug 2026. One of ~20 GB/GBC recomps published by omegakatana92 in Aug-Sep 2026 (part of the gb-recompiled / R.A.I.D. wave); quality varies, mostly Windows-first

Agent environment1 starspushed 2025-02-15MIT license

🎮🌟A Reinforcement Learning (RL) project using Double Deep Q-Network (DDQN) to train an agent to play Kirby's Dreamland.

Double DQN agent for Kirby's Dream Land (PyBoy)

Agent environmentPyBoy375 starspushed 2025-05-30custom license

Benchmark environment for evaluating vision-language models (VLMs) on popular video games!

Included in VideoGameBench test split (2025)

What you need

You need your own copy of the game: these projects ship code only.

Agent environments

Same toolchain

More on Game Boy

Found via generationamiga.com/2026/08/29/kirbys-dream-land

GitHub data checked 2026-10-12. Notes are summaries from the research pass; the project pages are the authority.