Pokémon Yellow
Pokémon Yellow (Game Boy, 1998) has a full disassembly, pret/pokeyellow, and 6 other public projects, including a matching decompilation and a static recompilation. An agent environment already wraps it.
Data checked 2026-10-12 · unbaked registry
Projects
Disassembly of Pokemon Yellow
Complete; builds byte-identical Yellow (US)
LLM agent playing Pokemon Yellow via PyBoy (GB/GBC games)
Pokémon Yellow recompiled for the Game Boy using a fork of gb-recompiled (extended with the full National Dex #1–251) · Part of the R.A.I.D. community
recompiled using a fork of gb-recompiled
Pokemon Yellow rewritten in TypeScript — runs in the browser, extracts all data from your own ROM
TypeScript browser rewrite that extracts all data from the user ROM
Rebuild Pokemon Yellow in TypeScript for the browser with pixel-perfect, logic-exact gameplay and ROM-driven data loading
TypeScript/Vite rebuild aiming at logic-exact gameplay with ROM-driven data loading (based on pret)
Pokemon Yellow: byte-matching decompilation build, plus a bring-your-own-ROM browser port on WebAssembly. Ships no game assets.
andrewnakas/decompgames browser build: The real ROM, built byte-for-byte from the pret/pokeyellow disassembly, running on the libretro Gambatte core (EmulatorJS 4.2.3, WebAssembly); verification: {"status": "smoke-tested", "date": "2026-10…
Pokemon Yellow recompilation using gb-recompiled
gb-recompiled static recompilation
What you need
You need your own copy of the game: these projects ship code only.
Agent environments
- Baekalfen/PyBoy (PokemonGen1 game wrapper); nobodyPerfecZ/gymboy; clambro/ai-plays-pokemon
- clambro/ai-plays-pokemon
Same toolchain
More on Game Boy
Found via andrewnakas/decompgames/blob/main/src/data/games, andrewnakas.github.io/pokeyellow-web/
GitHub data checked 2026-10-12. Notes are summaries from the research pass; the project pages are the authority.