unbaked
4,570 games · 9,088 projectsupdated 2026-10-12

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GBGame Boy · 1998 · RPG

Pokémon Yellow

Pokémon Yellow (Game Boy, 1998) has a full disassembly, pret/pokeyellow, and 6 other public projects, including a matching decompilation and a static recompilation. An agent environment already wraps it.

RGBDS

Projects

DisassemblyRGBDS (SM83/LR35902 assembly)887 starspushed 2026-09-02no license

Disassembly of Pokemon Yellow

Complete; builds byte-identical Yellow (US)

Agent environment10 starspushed 2026-10-11MIT licenserelease v2.0.0

LLM agent playing Pokemon Yellow via PyBoy (GB/GBC games)

Static recompgb-recompiled fork (R.A.I.D.)8 starspushed 2026-07-23no licenserelease v0.0.4

Pokémon Yellow recompiled for the Game Boy using a fork of gb-recompiled (extended with the full National Dex #1–251) · Part of the R.A.I.D. community

recompiled using a fork of gb-recompiled

Reimplementation7 starspushed 2026-03-27MIT license

Pokemon Yellow rewritten in TypeScript — runs in the browser, extracts all data from your own ROM

TypeScript browser rewrite that extracts all data from the user ROM

Reimplementation1 starspushed 2026-10-12MIT license

Rebuild Pokemon Yellow in TypeScript for the browser with pixel-perfect, logic-exact gameplay and ROM-driven data loading

TypeScript/Vite rebuild aiming at logic-exact gameplay with ROM-driven data loading (based on pret)

pokeyellow-webnew, unvetted
Matching decompThe real ROM, built byte-for-byte from the pret/pokeyellow disassembl…0 starspushed 2026-10-05no license

Pokemon Yellow: byte-matching decompilation build, plus a bring-your-own-ROM browser port on WebAssembly. Ships no game assets.

andrewnakas/decompgames browser build: The real ROM, built byte-for-byte from the pret/pokeyellow disassembly, running on the libretro Gambatte core (EmulatorJS 4.2.3, WebAssembly); verification: {"status": "smoke-tested", "date": "2026-10…

Static recompgb-recompiled (SM83 -> C, SDL2 runtime)0 starspushed 2026-05-15no license

Pokemon Yellow recompilation using gb-recompiled

gb-recompiled static recompilation

What you need

You need your own copy of the game: these projects ship code only.

Agent environments

Same toolchain

More on Game Boy

Found via andrewnakas/decompgames/blob/main/src/data/games, andrewnakas.github.io/pokeyellow-web/

GitHub data checked 2026-10-12. Notes are summaries from the research pass; the project pages are the authority.