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4,570 games · 9,088 projectsupdated 2026-10-12

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DOSDOS · 1995 · flight shooter

Terminal Velocity

Terminal Velocity (DOS, 1995) has a static recompilation, sp00nznet/tv, and 2 other public projects, including an official source code release.

pcrecomp

Every linked repository here is new and has little community signal yet. Read the code before running anything it offers for download.

Projects

sp00nznet/tvnew, unvetted
Static recomppcrecomp (needs LE/LX front end)0 starspushed 2026-09-23custom license

Static recompilation of Terminal Velocity (1995, Terminal Reality/3D Realms). Reconnaissance stage; needs an LE/LX front end in pcrecomp. Built on pcrecomp. Bring your own copy; no game files include…

P0 recon only; blocked on LE/LX loader

Terminal Velocity
Source release

Wikipedia: source-available (non-OSI license and/or partial SDK code); source released 2015 by/for Mark Randel / Terminal Reality. Became available under a NDA in June 2015. Work on an updated version for modern system started immediately.

(none - candidate)
RE candidateOriginal DOS 32-bit (Watcom)

No reimplementation found

What you need

You need your own copy of the game: these projects ship code only.

Same toolchain

More on DOS

Found via en.wikipedia.org/wiki/List_of_commercial_video_g, forums.duke4.net/topic/5787-terminal-velocity/pa, vogons.org/viewtopic.php?f=24&t=45103Terminal

GitHub data checked 2026-10-12. Notes are summaries from the research pass; the project pages are the authority.