DOSDOS · 1996 · open-world RPG
The Elder Scrolls II: Daggerfall
The Elder Scrolls II: Daggerfall (DOS, 1996) has an open-source reimplementation, Interkarma/daggerfall-unity, and 3 other public projects, including a matching decompilation and code that decompiles almost back to source.
Data checked 2026-10-12 · unbaked registry
Projects
Open source recreation of Daggerfall in the Unity engine
Stable 1.x eldritchpenumbra Linux package with mods.
An open source engine for the game Daggerfall
Unplayable engine; XLEngine halted
A decompilation of the Daggerfall DOS release
Matching decompilation of The Elder Scrolls II: Daggerfall (FALL.EXE 1.07.213, Watcom C 10). No game files included.
COMPLETE: 100% of FALL.EXE 1.07.213 (2,297 functions) matched; native arm64 macOS SDL3 port; headless play tool tools/fallplay.py (2026)
What you need
You need your own copy of the game: these projects ship code only.
More on DOS
Found via Mindwerks/XLEngine, search?type=repositories&q=%22decompilation+of%2
GitHub data checked 2026-10-12. Notes are summaries from the research pass; the project pages are the authority.