unbaked
4,570 games · 9,088 projectsupdated 2026-10-12

Code links only. Bring your own copy of the game. Rules · Privacy

DOSDOS · 1996 · FPS

Quake

Quake (DOS, 1996) has an official source code release, id-Software/Quake, and 34 other public projects, including a matching decompilation and an open-source reimplementation. An agent environment already wraps it.

PortMaster

Projects

Source releaseC (GCC/Clang/MSVC)6,084 starspushed 2024-06-15no license

Quake GPL Source Release

Wikipedia: open-source code, proprietary assets; source released 1999 by/for Id Software. GPL-2.0 since 1999 (Quake + QuakeWorld). Game source released on December 21, 1999.

Source portC, Vulkan2,300 starspushed 2026-10-12GPL-2.0 licenserelease 1.37.0

Vulkan Quake port based on QuakeSpasm

Active ()

ReimplementationPython845 starspushed 2026-10-06custom licenserelease v0.09-beta

A free and open source Quake remake with art under the BSD license

development active; status semi-playable; A project to create a libre game data replacement for the Quake engine, based on Lovecraftian aesthetic.

ReimplementationWebGL653 starspushed 2026-04-20no license

HTML5/WebGL source port of Quake

development halted; status playable; HTML5/WebGL source port of Quake

Source port448 starspushed 2026-09-01GPL-2.0 licenserelease v20140513

The DarkPlaces Quake engine, created by LadyHavoc. Official Git repository (replaces SVN).

status stable

Reimplementation · Source portC417 starspushed 2026-10-06GPL-2.0 licenserelease 3.6.9

main ezQuake source code base

Community source port of officially released code.

Source release · Source portC (id GPL source), SDL399 starspushed 2026-10-03GPL-2.0 license

QuakeSpasm -- A modern, cross-platform Quake game engine based on FitzQuake.

Mature

Source portFTEQW web build with client-side prediction350 starspushed 2026-06-04GPL-2.0 licenserelease 2025-09-27

This is the official GitHub mirror for the FTEQW project.

Live; also links a DOS Quake 1 (serial) version.

Reimplementationthree.js336 starspushed 2026-08-14GPL-2.0 license

A port of Quake to Three.js.

development very active; status semi-playable

Source releaseQuakeC (fteqcc)296 starspushed 2026-08-31GPL-2.0 license

Official source release (companion to main entry).

Source portC225 starspushed 2026-09-07GPL-3.0 licenserelease chocolate-quake-2.1.0

A purist Quake source port that restores the original look and feel of v1.09 and earlier.

Active; faithful to v1.09 ()

ReimplementationPython reimplementation of Quake 1 player movement + RLlib; validated…93 starspushed 2022-12-08MIT license

Quake 1 movement physics reinforcement learning

Research code (2020-22)

Reimplementation71 starspushed 2026-10-10GPL-2.0 license
ReimplementationOpenGL64 starspushed 2026-05-07no licenserelease 1.09-r8

quake with the turbo button pressed

development sporadic; status playable

Source portQwasm55 starspushed 2024-12-11no license

Play the Quake engine in your browser! True to the original. Supports WebGL, software-rendered mode, mods, and mission packs.

andrewnakas/decompgames browser build: Qwasm; verification: {"status": "unverified", "date": null, "browsers":, "scope": "Upstream documentation reviewed. No browser playthrough claimed.", "playthrough": fal

Source port48 starspushed 2026-10-12GPL-2.0 license

Libretro port of Tyrquake (Quake 1 engine)

D3DQuakearchived
ReimplementationDirectX, id Tech 211 starspushed 2026-09-04GPL-2.0 license

D3DQuake is id Software's Quake modified to use Direct3D 7.0.

development halted; status playable

ReimplementationC10 starspushed 2021-04-12GPL-2.0 license

μQuake - a tiny quake engine fork

development halted; status unplayable; A tiny quake engine fork

ReimplementationC7 starspushed 2026-01-04GPL-3.0 licenserelease chocolate-quakeworld-1.…

development sporadic; status playable

Source port7 starspushed 2026-10-07GPL-2.0 license

quake 1 and quakeworld port for plan9

dropped from awesome-decomp-games: awesome-game-remakes-only, <

ReimplementationOpenGL3 starspushed 2022-03-12GPL-2.0 licenserelease Latest

Source code backup of the Quake 1 DCQ1 source port for the Sega Dreamcast created by Bero.

development halted; status semi-playable

Source portTyrQuake engine app for webЯcade; WebAssembly1 starspushed 2026-10-01Apache-2.0 license

Quake engine for webЯcade

Part of webЯcade (feed-driven browser gaming; other webЯcade apps are emulators)

Source portHTML5/WebGL Quake source port (Emupedia fork/mirror)1 starspushed 2022-07-27no license

HTML5/WebGL source port of Quake.

Hosted/mirrored by Emupedia (emupedia.net retro-OS web hub); mostly forks of upstream projects, many unmaintained since 2019-2022

Source release

dropped from awesome-decomp-games: awesome-game-remakes-only, <

Reimplementation

dropped from awesome-decomp-games: awesome-game-remakes-only, <

ReimplementationC

development halted; status playable; A port of Quake 1 to the korean handheld GP32

ReimplementationC

development halted; status semi-playable; A project to create a free game data set for the Quake engine, complete with a binary executable. Only the multiplayer component has been completed, but it can also run Quake mods and custom maps.

ReimplementationC

development halted; status playable

ReimplementationOpenGL

development sporadic; status playable

MiniQuakenew, unvetted
Source port0 starspushed 2026-10-03GPL-2.0 licenserelease v2026.10.03

Playable MiniLang port of Quake for Windows and Linux x64, with classic and OpenGL rendering and Protocol 15 compatibility.

Agent environmentJS-DOS (browser) via Playwright375 starspushed 2025-05-30custom license

Benchmark environment for evaluating vision-language models (VLMs) on popular video games!

Included in VideoGameBench dev split (2025)

jnmartin84 private WIP
Matching decomp

Private WIP: decomp 100% byte-match (IDO 5.3); updated to GCC 12/modern libultra/F3DEX2; Dreamcast port (listed on jnmartin84 WIP_list, 2026-10-09; no public repo)

FTEQW
Reimplementation
Quake (libretro tyrquake/yquake)
Source portid GPL source release; packaged for aarch64 Linux handhelds by PortMa…

In PortMaster (main) as 'Quake 1' (quake), updated 2026-05-14; ready-to-run

FTEQW
Native port

dropped from awesome-decomp-games: awesome-game-remakes-only, <

What you need

You need your own copy of the game: these projects ship code only.

Agent environments

Same toolchain

More on DOS

Found via en.wikipedia.org/wiki/List_of_commercial_video_g, osgameclones.com/, radek-sprta/awesome-game-remakes, kymie131.github.io/openportsgames/api/ports.json, icculus.org/twilight/darkplaces/

GitHub data checked 2026-10-12. Notes are summaries from the research pass; the project pages are the authority.