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4,570 games · 9,088 projectsupdated 2026-10-13

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GCGameCube · 2002 · life simulation

Animal Crossing

Animal Crossing (GameCube, 2002) has a source port, flyngmt/ACGC-PC-Port, and 10 other public projects, including a matching decompilation and a static recompilation.

decomp-toolkit Ghidra

Projects

Source portac-decomp C code compiled natively (MSYS2 mingw32, SDL2) + custom GX-…1,481 starspushed 2026-08-02custom license

Unofficial PC Port of Animal Crossing Gamecube

Playable PC port, USA GAFE01 Rev0 only; Chun item packages v0.9.3 (AnimalCrossing.exe); ~ Same port re-uploaded by Minecreeper2002 and eldritchpenumbra ('acv0.8', 'Isabelle No Duke' mod). Sibling: OpenCrossing-Xbox (original-Xbox port of t…

Matching decompMetrowerks CodeWarrior (GC), dtk/decomp-toolkit style build1,406 starspushed 2026-07-18CC0-1.0 license

Decompilation of Animal Crossing for the Nintendo GameCube.

Mature decompilation (base of ACGC-PC-Port and OpenCrossing-Xbox); ~

Source portac-decomp (by the decomp team itself) compiled for PC; CI builds91 starspushed 2026-04-15CC0-1.0 license

PC Port of Animal Crossing

Work-in-progress PC port by the ac-decomp team ); GAFE01 rev 0

Source portACGC-PC-Port based, Metal34 starspushed 2026-10-04custom licenserelease v0.2.1

Animal Crossing for MacOS, iOS, and iPadOS.

macOS/iOS/iPadOS app; visionOS 6DoF fork (edgytoast)

Matching decomp29 starspushed 2026-10-05custom licenserelease v1.1

Native original Xbox port of Animal Crossing (GameCube decomp)

latest release v1.1 (2026-10-05)

Source port22 starspushed 2026-10-06custom licenserelease v0.5.0

Android port of the Animal Crossing (GameCube) PC port, built with Z.ai, OpenAI Codex and Claude – bring your own disc; HD textures and translations are fetched/generated in the app

Matching decomp8 starspushed 2026-08-15custom license

Native Sega Dreamcast port of Animal Crossing (GameCube), built on the ACreTeam decompilation. Targets a stock 16 MB retail console: SH-4 CPU-side vertex transform, fixed-function PowerVR renderer, a…

Matching decomplegacy devkitPPC/asm-split Makefile build, Metrowerks CodeWarrior (GC…3 starspushed 2022-07-18no license

Decompilation of Animal Crossing for the Nintendo GameCube

Early, independent AC decomp attempt; stale since 2022-07; Superseded by ACreTeam/ac-decomp (100%).

Static recompGhidra p-code -> CSV sheets -> generated Rust + Bevy runtime0 starspushed 2026-10-04GPL-2.0 license

Animal Crossing (GameCube) static recompilation to Rust/Bevy via the Spreadsheet Method. Bring your own disc.

WIP static recompilation (2026-10-04)

Source portXcode, native visionOS build of the decomp-based port0 starspushed 2026-10-10custom license

Animal Crossing in six degrees of freedom on Apple Vision Pro. Trevorbilt's native visionOS port; bring your own game, build with Xcode.

Trevorbilt's native Apple Vision Pro port; bring your own game

Matching decomp63 starspushed 2026-09-11custom licenserelease v0.5.0

OpenCrossing: Animal Crossing running natively at ~60 fps on Anbernic handhelds — no emulator. GameCube decomp port for the H700 family (RG-34XX/35XX/28XX) via PortMaster (muOS, Knulli).

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What you need

You need your own copy of the game: these projects ship code only.

Same toolchain

More on GameCube

Found via edgytoast/animalcrossing-visionos, SubmitGame/awesome-decomp-games, Carter54git/Greates-Games-Decompilations-List, portsdr.com/, topics/decompilation

GitHub data checked 2026-10-13. Notes are summaries from the research pass; the project pages are the authority.