GCGameCube · 2002 · action-adventure
The Legend of Zelda: The Wind Waker
The Legend of Zelda: The Wind Waker (GameCube, 2002) has a matching decompilation, zeldaret/tww, and 5 other public projects, including a static recompilation and a source port.
Data checked 2026-10-12 · unbaked registry
Projects
Decompilation of The Legend of Zelda: The Wind Waker
decompilation
Personal source fork of BlueWake for The Wind Waker on iPhone and iPad
personal source fork of 'BlueWake' native Wind Waker port for iPhone/iPad (builds on zeldaret/tww)
The Legend of Zelda: The Wind Waker Recompiled. Native for MacOS, iOS, Windows, and Linux.
v0.7.0 Windows release; iOS/iPadOS/Mac/tvOS/Linux source builds; Wind Waker Recomp (elliotttate, 0.4.0) merged into BlueWake 2026-10
Native Nintendo Switch port of The Legend of Zelda: The Wind Waker (GameCube). Bring your own game files.
Native Mac, Linux and Switch homebrew port from the decompilation, no CPU emulation (2026-10)
A static recompilation of a GameCube game to native PC.
Early: island geometry renders natively; not playable (2026-08)
Deep Sea: The Wind Waker at 60 fps. A free, open-source native Windows port you build from your own disc.
What you need
You need your own copy of the game: these projects ship code only.
More on GameCube
Found via elliotttate/Wind-Waker-Recomp, borncity.com/news/wind-waker-recomp-fan-port-bri, topics/decompilation
GitHub data checked 2026-10-12. Notes are summaries from the research pass; the project pages are the authority.