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WIIWii · 2008 · kart racing

Mario Kart Wii

Mario Kart Wii (Wii, 2008) has a static recompilation, patchzyy/Wiicompiled, and 22 other public projects, including a matching decompilation and an open-source reimplementation. An agent environment already wraps it.

decomp-toolkit

Projects

Static recompPowerPC static recompilation + Aurora graphics layer1,127 starspushed 2026-10-09GPL-3.0 licenserelease v0.2.34

Wiicompiled

Minecreeper2002 'Mario Kart Wii Recompiled' (Windows/Linux); GitHub-mirror item. A PS5 homebrew port also exists (hollamhide).

Static recompmaintained WiiCompiled runtime fork (chrissotraidis/wiicompiled); Vul…656 starspushed 2026-10-12GPL-3.0 licenserelease v0.8.0

Mario Kart Wii and Retro Rewind, native for iOS, iPadOS, macOS, tvOS, and Android.

iOS/iPadOS/macOS/tvOS/Android app incl. Retro Rewind

Matching decompdecomp-toolkit (dtk-template), Metrowerks CodeWarrior via wibo/wine…466 starspushed 2025-09-16CC0-1.0 license

Decompilation of Mario Kart Wii

Original long-running MKWii decomp by riidefi (riidefi/mkw now redirects here); PAL RMCP01; Active development moved to doldecomp/mkw.

Reimplementation229 starspushed 2026-10-10MIT licenserelease 0.6

A reimplementation of Mario Kart Wii's physics engine in C++

reimplementation of MKW's physics engine in C++ (TAS/ghost validation)

Agent environmentPython 3.12 + Felk Dolphin scripting fork; Beyond The Rainbow (BTR) a…113 starspushed 2026-01-06no licenserelease savestates

AI-Tango's Official Wii Reinforcement Learning Repository

Released 2026-01 MKWii env: Luigi Circuit vs Hard CPUs at 150cc; BTR reaches 1st place in ~1 day on an RTX 4090

Source port97 starspushed 2026-10-12custom licenserelease v0.5.0-beta.1

Mario Kart Wii for 3DS: a native port continued from dudewhat's original. Builds a CIA from your own disc (Mac & Windows).

Mario Kart Wii for 3DS: a native port continued from dudewhat's original. Builds a CIA from your own disc (Mac & Windows); latest release v0.4.1 (2026-10-11); repo created 2026-10-10

Native port85 starspushed 2026-10-09GPL-3.0 licenserelease v1.3.0

A native Android port of Mario Kart Wii and Retro Rewind. Fast, easy.

Static recomp56 starspushed 2026-09-24GPL-3.0 license

Mario Kart Wii PAL on PS5 ; native static recompilation with WiiCompiled, AGC rendering and DualSense controls.

Matching decomp53 starspushed 2026-10-05CC0-1.0 license

A work-in-progress matching decompilation of Mario Kart Wii.

matching decomp (doldecomp/mkw; older snailspeed3/riidefi mkw); MKW-SP mod

Disassemblypseudo-C++ headers (documentation, not compilable)46 starspushed 2024-08-13no license

Documentation of various parts of Mario Kart Wii

Documentation of MKWii classes/structures/functions (PAL addresses); dormant since 2024-08

ReimplementationRust physics reimplementation for ghost replay28 starspushed 2023-07-31GPL-2.0 license

Mario Kart Wii physics reimplementation

Abandoned in favor of riidefi/mkw decomp and mkw-sp

Agent environmentRainbow DQN + 6 extensions (ICML 2025 poster); forked Dolphin with Py…27 starspushed 2025-05-02MIT license

Repo for the 2024 Paper "BeyondTheRainbow"

Paper arXiv 2411.03820 (Clark, Towers, Evers, Hare); Wii games: Super Mario Galaxy, Mario Kart Wii (Rainbow Road 150cc), Mortal Kombat Armageddon

Disassemblypret-style assembler disassembly (devkitPPC)20 starspushed 2018-11-26no license

pret-style disassembly of Mario Kart Wii. WIP

Historical WIP disassembly (2018); superseded by snailspeed3/mkw and doldecomp/mkw.

Matching decompCodeWarrior (Wii), decomp toolchain10 starspushed 2026-10-04CC0-1.0 license

Work-in-progress decompilation (vabold fork-of-record; doldecomp/mkw also exists)

Source port7 starspushed 2026-10-12custom license

Experimental native Nintendo Switch port of WiiCompiled, with GX capture/replay and GPU diagnostics. Recognizable game rendering remains unproven.

Static recomp6 starspushed 2026-09-15GPL-3.0 licenserelease build8-10017

Xbox Series / UWP port of WiiCompiled - a Mario Kart Wii static recompilation with a Dawn/D3D12 renderer

Agent environmentDolphin + Python (RL / CNN imitation)5 starspushed 2023-08-10MIT license

A Reinforcement Learning Mario Kart Wii AI

misprit7/flame-runner (RL self-driving, 2023), misprit7/mkwii-driving (2022), BenjaminPoole/AI-Mario-Kart (CNN steering via screen capture, Windows), ElM3roM3ro/Mario-Kart-Wii-AI (capstone 2025), Odelode/MKWii-AI (README missing), jackwboy…

mkw2archived
Matching decompdecomp-toolkit (dtk-template), Metrowerks CodeWarrior via wibo/wine…2 starspushed 2025-05-24CC0-1.0 license

Experimental dtk-template re-base of the MKWii decomp (2025-05; forks Bsquo/mkw2 (archived) and henrymkw/mkw2 exist. Superseded by doldecomp/mkw.

mkw-switch-recompnew, unvetted
Static recomp1 starspushed 2026-10-11no license

MKW Switch - Mario Kart Wii static recompilation research for Nintendo Switch (no game files)

Static recompWiiCompiled forks: WebCompiled (WebAssembly+WebGPU, ~60 FPS in Chrome…0 starspushed 2026-10-10GPL-3.0 license

Browser (WebAssembly + WebGPU) port of WiiCompiled - Mario Kart Wii static recompilation. No game data.

Playable/in development (2026-09/10)

mkwii-webnew, unvetted
Static recomp0 starspushed 2026-09-12MIT license

Experimental browser port of Mario Kart Wii using WiiCompiled static recompilation, with WheelWizard / Retro Rewind mod support. Goal: run MKWii on any device — including iOS — from just a ROM and a…

Agent environmentJava client + Dolphin Lua script over TCP; mutation-based (neuro)evol…0 starspushed 2024-03-27no license

2020-21 project published 2024; server-client multi-host training, frame-perfect sync, no-render mode, savestate track loading

Agent environmentPython 3.12, Stable-Baselines3 PPO baseline, Felk Dolphin scripting f…0 starspushed 2025-12-29no license

A reinforcement learning benchmark for Mario Kart Wii in Dolphin, comparing training methods by learning speed, stability, and performance.

v0 (2025-12): MKWii Time Trial, Luigi Circuit; benchmark metrics steps-to-threshold, wall-clock-to-threshold, AUC, seed stability

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What you need

You need your own copy of the game: these projects ship code only.

Agent environments

Same toolchain

More on Wii

Found via chrissotraidis/wiicompiled, SeekyCt/mkw-structures, youtube.com/watch?v=zPQTg1L1M8U, openreview.net/pdf?id=V3KXsUFw8D, portsdr.com/

GitHub data checked 2026-10-13. Notes are summaries from the research pass; the project pages are the authority.