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4,570 games · 9,088 projectsupdated 2026-10-12

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SNESSNES · 1991 · action platformer

Super Castlevania IV

Super Castlevania IV (SNES, 1991) has a static recompilation, RasmusKarlsson/SuperCastlevaniaIvSNESRecomp, and 2 other public projects, including a full disassembly. An agent environment already wraps it.

snesrecomp

Projects

Static recompsnesrecomp (65816->C), CMake, SDL2 (project branch snesrecomp-sciv, D…3 starspushed 2026-09-17custom license

Native Super Castlevania IV recompilation with widescreen, save states, rewind, and ImGui settings

native recomp with widescreen, save states, rewind, ImGui settings ()

Static recompsnesrecomp (65816->C) + recomp-ui0 starspushed 2026-10-11custom licenserelease v0.2.0

v0.2.0 hybrid recomp with launcher, save states, rewind, extra modes ()

DisassemblyDiztinGUIsh .diz project -> asar export (credits: IsoFrieze Diz, Insa…4 starspushed 2026-10-07no license

SNES and NES disassembly files of comercial games.

collected/improved Diz disassembly (WIP; some marked incomplete) ()

What you need

You need your own copy of the game: these projects ship code only.

Agent environments

Same toolchain

More on SNES

GitHub data checked 2026-10-12. Notes are summaries from the research pass; the project pages are the authority.