unbaked
4,570 games · 9,088 projectsupdated 2026-10-12

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MACMac · 1989 · City-building game

SimCity

SimCity (Mac, 1989) has an official source code release, SimHacker/micropolis, and 12 other public projects, including a static recompilation and a source port. An agent environment already wraps it.

PSXRecomp snesrecomp nesrecomp gbarecomp SkoolKit

Projects

Source release · Native portC/C++ (Micropolis Core), Python/JS bindings1,117 starspushed 2026-02-10no license

Automatically exported from code.google.com/p/micropolis

Wikipedia: open engine AND open game data; source released 2008 (as Micropolis) by/for Maxis (Will Wright/Don Hopkins). EA released as GPL Micropolis 2008 (OLPC). Source code released by Don Hopkins under GPL in 2008. For trademark reasons…

Source portJavaScript729 starspushed 2025-07-13custom license

A port of Micropolis to JS/HTML5

Community source port of officially released code.

Source releaseC++, Emscripten210 starspushed 2026-10-07custom license

Micropolis C++ Core (based on the original SimCity Classic by Maxis/EA)

Modernized C++ core (active 2026), WASM/JS builds

Agent environmentMicropolis (official GPL source release of SimCity) via SWIG; Gym162 starspushed 2026-06-05MIT license

An interface with micropolis for city-building agents, packaged as an OpenAI gym environment

updated 2026-06

Source portJava38 starspushed 2018-03-21GPL-3.0 license

Micropolis game, written in Java

Java port (halted)

Disassembly6 starspushed 2021-03-19GPL-3.0 licenserelease V1.0
Static recomp4 starspushed 2026-10-07no licenserelease v1.4.1

Static recompilation of SimCity (SNES) for Windows 10 and 11. ROM not included.

DisassemblySkoolKit (Python) control/skool files; reassembles to byte-exact snap…4 starspushed 2026-07-06no license

Disassembly and rebuild of Sim City for the ZX Spectrum and other Z80 machines

Disassembly (Z80; listed on skoolkit.ca/links or GitHub)

Static recompRetroPortingToolKit recompiler family (psxrecomp/snesrecomp/gbarecomp…3 starspushed 2026-10-01custom licenserelease v1.1.1

Urban Recomp: a static recompilation of a classic SNES city builder onto snesrecomp. Bring your own ROM.

SimCity-3DS-Portnew, unvetted
Static recompsnesrecomp + libctru, 3dsdbgkit0 starspushed 2026-10-11MIT license

SimCity SNES Static Recompilation port to Nintendo 3DS with 3dsdbgkit debug infrastructure

unplayable/experimental debug toolkit ()

micropolis-agentnew, unvetted
Agent environmentPython0 starspushed 2026-09-06no license

Um agente LLM que joga Micropolis (SimCity 1) - estudo sobre raciocinio espacial e planejamento de longo prazo em modelos de linguagem

LLM agent that plays Micropolis (2026)

dizProjects: SimCitycovers 45 games
DisassemblyDiztinGUIsh .diz project -> asar export (credits: IsoFrieze Diz, Insa…4 starspushed 2026-10-07no license

SNES and NES disassembly files of comercial games.

collected/improved Diz disassembly (WIP; some marked incomplete) ()

SimCity TS port (Christopher Ehrlich)
Source portGPT-5.3-Codex, from C (Micropolis GPL source) to TypeScript

Mentioned in quesma Chromatron article (2026); repo not verified

What you need

You need your own copy of the game: these projects ship code only.

Agent environments

Same toolchain

More on Mac

Found via en.wikipedia.org/wiki/List_of_commercial_video_g, weblogs.asp.net/bsimser/archive/2008/01/10/simci, yoshifanatic1?tab=repositories, search?type=repositories&q=%22static+recompilati, retroportingtoolkit.com/games/urbanrecomp-db227f

GitHub data checked 2026-10-12. Notes are summaries from the research pass; the project pages are the authority.