Rock Band 3
Rock Band 3 (Xbox 360, 2010) has a matching decompilation, DarkRTA/rb3, and 5 other public projects, including a decompilation and a static recompilation.
Data checked 2026-10-12 · unbaked registry
Projects
A decompilation of Rock Band 3 brought to you by a bunch of clever folks.
decomp.dev (2026-10-11): 54.29% code matched, 68.62% fuzzy, 10.65% linked, 28190/41333 functions; default version SZBE69_B8; versions: SZBE69_B8
band3 recomp
Early: 'playable, but just barely' (RB3 TU5).
AI-assisted fork of MiloHax's Rock Band 3 decomp.
AI-assisted fork of MiloHax's Rock Band 3 decomp; README reports ~78%; no GitHub releases; repo created 2026-03-19
A decompilation of Rock Band 3 for the Xbox 360 (MSVC X360, retail). Engine sourced from dc3-decomp; game code from rb3-Wii.
Shared LP64 modern-C++ runtime for native ports of Milo-engine games (DC3, RB3 Wii, RB3 Xenon)
Rock Band 3 Wii native port is a first bring-up target (2026-10)
A decompilation of Rock Band 3 + TU5 for the Xbox 360.
jeff-template decomp scaffold for RB3 + TU5.
What you need
You need your own copy of the game: these projects ship code only.
Same toolchain
More on Xbox 360
Found via decomp.dev/DarkRTA/rb3, SubmitGame/awesome-decomp-games, search?type=repositories&q=%22decompilation+of%2, decomp.dev/projects?platform=x360
GitHub data checked 2026-10-12. Notes are summaries from the research pass; the project pages are the authority.