X360Xbox 360 · 2008 · action-adventure / fighting
Naruto: The Broken Bond
Naruto: The Broken Bond (Xbox 360, 2008) has a static recompilation, Hoyuse/NarutoTheBrokenBond-PC, and 2 other public projects.
Data checked 2026-10-13 · unbaked registry
Every linked repository here is new and has little community signal yet. Read the code before running anything it offers for download.
Projects
Recompilación estática del ejecutable default.xex de Naruto: The Broken Bond (Xbox 360) a C++ nativo usando XenonRecomp en Linux.
XenonRecomp-based recomp on Linux; WIP.
Xbox 360 to PC port of Naruto: The Broken Bond using ReXGlue (static recompilation)
Playable folder assembled locally (AI-assisted). AI-assisted per README (cursor).
Research preview for statically recompiling Naruto: The Broken Bond through ReXGlue; not a validated playable port.
Boots into portions of gameplay; not validated. AI-assisted per README (ai-generated).
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What you need
You need your own copy of the game: these projects ship code only.
Same toolchain
More on Xbox 360
GitHub data checked 2026-10-13. Notes are summaries from the research pass; the project pages are the authority.