unbaked
4,570 games · 9,088 projectsupdated 2026-10-13

Code links only. Bring your own copy of the game. Rules · Suggest a project · Privacy

DOSDOS · 1997 · top-down open-world action / driving

Grand Theft Auto

Grand Theft Auto (DOS, 1997) has an open-source reimplementation, codenamecpp/carnage3d, and 5 other public projects, including a matching decompilation and a decompilation.

reccmp

Projects

ReimplementationC++, OpenGL566 starspushed 2026-08-09MIT license

Reimplementation of Grand Theft Auto 1 [GTA1]

Playable reimplementation of GTA1 engine (WIP features)

ReimplementationC++44 starspushed 2021-06-02custom license

OpenGTA: copy of http://ogta.fifengine.de/

Unplayable; historic (ogta.fifengine.de) ()

Matching decomp · Decompreccmp10 starspushed 2026-07-04no license

Early WIP by the gta2_re team

Static recomp9 starspushed 2026-08-26MIT license

Static recompilation of the original Grand Theft Auto (1997), GTA London 1969/1961, and Grand Theft Auto 2 (1999) for modern Windows (x86-64)

ReimplementationJavaScript implementation of GTA (Emupedia fork/mirror)0 starspushed 2018-07-06no license

JavaScript implementation of GTA

Hosted/mirrored by Emupedia (emupedia.net retro-OS web hub); mostly forks of upstream projects, many unmaintained since 2019-2022

jnmartin84 private WIP
Matching decomp

Private WIP: decomp 90% byte-match, 10% equivalent (Visual C++ 4.2); Dreamcast port playable (listed on jnmartin84 WIP_list, 2026-10-09; no public repo)

Missing a project, or something wrong here? Suggest a project · Report a fix

What you need

You need your own copy of the game: these projects ship code only.

Same toolchain

More on DOS

Found via osgameclones.com/, sp00nznet?tab=repositories, emupedia.net/, jnmartin84/WIP_list

GitHub data checked 2026-10-13. Notes are summaries from the research pass; the project pages are the authority.