DOSDOS · 1997 · top-down open-world action / driving
Grand Theft Auto
Grand Theft Auto (DOS, 1997) has an open-source reimplementation, codenamecpp/carnage3d, and 5 other public projects, including a matching decompilation and a decompilation.
Data checked 2026-10-13 · unbaked registry
Projects
Reimplementation of Grand Theft Auto 1 [GTA1]
Playable reimplementation of GTA1 engine (WIP features)
OpenGTA: copy of http://ogta.fifengine.de/
Unplayable; historic (ogta.fifengine.de) ()
Early WIP by the gta2_re team
Static recompilation of the original Grand Theft Auto (1997), GTA London 1969/1961, and Grand Theft Auto 2 (1999) for modern Windows (x86-64)
JavaScript implementation of GTA
Hosted/mirrored by Emupedia (emupedia.net retro-OS web hub); mostly forks of upstream projects, many unmaintained since 2019-2022
Private WIP: decomp 90% byte-match, 10% equivalent (Visual C++ 4.2); Dreamcast port playable (listed on jnmartin84 WIP_list, 2026-10-09; no public repo)
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What you need
You need your own copy of the game: these projects ship code only.
Same toolchain
More on DOS
Found via osgameclones.com/, sp00nznet?tab=repositories, emupedia.net/, jnmartin84/WIP_list
GitHub data checked 2026-10-13. Notes are summaries from the research pass; the project pages are the authority.