Final Fantasy VII
Final Fantasy VII (PS1, 1997) has a matching decompilation, Xeeynamo/ff7-decomp, and 7 other public projects, including a decompilation and a static recompilation.
Data checked 2026-10-13 · unbaked registry
Projects
Matching decomp of Final Fantasy VII for PlayStation 1
decomp.dev: 52.04% code matched, 78.16% functions matched; Matching decomp of FF7 (US)
Q-Gears is an RPG engine for games like Squaresoft's Final Fantasy 7, 8, 9, or Xenogears. It is designed to be cross-platfrom and run on modern operating systems such as Windows, OSX and Linux.
Inactive engine recreation for FF7/FF8/FF9/Xenogears-style games
An in-progress matching decompilation of Final Fantasy VII For the PSX.
Older in-progress matching decomp (last active 2021)
Open source reimplementation of the original FF7 engine using an installed (PC) FF7; plugin system (e.g. Tolk TTS)
Final fantasy and xenogears reverse data and code.
Active (2026-07). Reverse-engineering data and code for Final Fantasy and Xenogears by a Q-Gears author (found while resolving the Q-Gears row).
Made with PSXrecomp, a Sony PlayStation game static recompiler ecosystem · Part of the R.A.I.D. community
made with PSXrecomp (early)
Final Fantasy VII Shinra Archaeology Cut for Android (psxrecomp)
Official 1998 Eidos/Square PC port (Steam re-release 2012/13); FFNx open-source driver replacement hooks the exe (renderer, audio, input); 7th Heaven mod manager ecosystem
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What you need
You need your own copy of the game: these projects ship code only.
Same toolchain
More on PS1
Found via decomp.dev/Xeeynamo/ff7-decomp, en.wikipedia.org/wiki/List_of_game_engine_recrea, braver.ficedula.co.uk/, search?type=repositories&q=psxrecomp+in%3Adescri, julianxhokaxhiu/FFNx
GitHub data checked 2026-10-13. Notes are summaries from the research pass; the project pages are the authority.