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PS1PS1 · 1997 · JRPG

Final Fantasy VII

Final Fantasy VII (PS1, 1997) has a matching decompilation, Xeeynamo/ff7-decomp, and 7 other public projects, including a decompilation and a static recompilation.

PSXRecomp splat

Projects

Matching decompsplat + maspsx + Psy-Q GCC (decomp.me/objdiff)168 starspushed 2026-10-12no licenserelease init

Matching decomp of Final Fantasy VII for PlayStation 1

decomp.dev: 52.04% code matched, 78.16% functions matched; Matching decomp of FF7 (US)

ReimplementationC++ (Ogre3D), Lua141 starspushed 2017-01-15GPL-2.0 license

Q-Gears is an RPG engine for games like Squaresoft's Final Fantasy 7, 8, 9, or Xenogears. It is designed to be cross-platfrom and run on modern operating systems such as Windows, OSX and Linux.

Inactive engine recreation for FF7/FF8/FF9/Xenogears-style games

ffviiarchived
Matching decompsplat + maspsx + Psy-Q GCC (decomp.me/objdiff)43 starspushed 2021-11-27no license

An in-progress matching decompilation of Final Fantasy VII For the PSX.

Older in-progress matching decomp (last active 2021)

Reimplementationopen-source FF7 engine re-implementation (.NET), launcher + plugins41 starspushed 2023-12-04EPL-2.0 licenserelease v0.1.7

Open source reimplementation of the original FF7 engine using an installed (PC) FF7; plugin system (e.g. Tolk TTS)

DecompReverse-engineered data/code notes (PS1 MIPS)27 starspushed 2026-07-24no license

Final fantasy and xenogears reverse data and code.

Active (2026-07). Reverse-engineering data and code for Final Fantasy and Xenogears by a Q-Gears author (found while resolving the Q-Gears row).

Final-Fantasy-VIInew, unvetted
Static recomppsxrecomp (R.A.I.D.)1 starspushed 2026-10-10no licenserelease v0.1.7

Made with PSXrecomp, a Sony PlayStation game static recompiler ecosystem · Part of the R.A.I.D. community

made with PSXrecomp (early)

ff7-androidnew, unvetted
Static recomp0 starspushed 2026-10-09no license

Final Fantasy VII Shinra Archaeology Cut for Android (psxrecomp)

FF7 PC + FFNx
RE candidateFFNx (C++ driver/hook layer)

Official 1998 Eidos/Square PC port (Steam re-release 2012/13); FFNx open-source driver replacement hooks the exe (renderer, audio, input); 7th Heaven mod manager ecosystem

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What you need

You need your own copy of the game: these projects ship code only.

Same toolchain

More on PS1

Found via decomp.dev/Xeeynamo/ff7-decomp, en.wikipedia.org/wiki/List_of_game_engine_recrea, braver.ficedula.co.uk/, search?type=repositories&q=psxrecomp+in%3Adescri, julianxhokaxhiu/FFNx

GitHub data checked 2026-10-13. Notes are summaries from the research pass; the project pages are the authority.