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X360Xbox 360 · 2012 · sports (street football)

FIFA Street (2012)

FIFA Street (2012) (Xbox 360, 2012) has a static recompilation, samuelit0davila/fifa-street-pc-port, and 2 other public projects.

ReXGlue / XenonRecomp

Projects

Static recompReXGlue SDK (XenonRecomp/Xenia lineage), CMake, clang-cl; .NET/MonoGa…66 starspushed 2026-10-11MIT licenserelease v1.2

My experimental Windows PC port of FIFA Street (2012), built with ReXGlue.

Experimental Windows port by SamuelitoDaVila (+Emran_Ahm3d); Chun item = local v0.4.0 candidate with Direct3D 12/Vulkan, World Tour mode working. Alternative: furqanagwan/fifa-street (ReXGlue, D3D12/GDK).

fifa-streetnew, unvetted
Static recompReXGlue1 starspushed 2026-10-02no license

EA SPORTS FIFA Street (2012) for Xbox 360, statically recompiled for Windows PC with ReXGlue: Direct3D 12, GDK. Configs and research only, no game files.

In-game; configs/research only (D3D12, GDK).

FIFA Street - PC Port (archive.org)
Static recomp

NOT PS2: ReXGlue recomp of the 2012 Xbox 360 FIFA Street (rexruntime.dll, *_xex.dll)

What you need

You need your own copy of the game: these projects ship code only.

Same toolchain

More on Xbox 360

Found via furqanagwan/fifa-street

GitHub data checked 2026-10-12. Notes are summaries from the research pass; the project pages are the authority.