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N64N64 · 1999 · vehicular combat

Destruction Derby 64

Destruction Derby 64 (N64, 1999) has an AI-assisted decompilation, murkantor/Destruction-Decomp-64.

splat

Projects

AI-assisted decompKMC GCC 2.7.2, splat, m2c, decomp-permuter13 starspushed 2026-10-21no licenserelease 0.0.2runs on Windows, Linux

A Claude Opus 5.5 100% Hands Off "Decompile This Rom" experiment.

A matching decompilation of Destruction Derby 64 (USA): the build turns C and assembly back into a byte-identical ROM, with all game code in C (1,510 of 1,548 functions) and cleanup ongoing outside src/auto/. Some names and IDs come from a prototype ROM. A PC port is on the port-pc branch; release 0.0.2 (October 21, 2026) has Windows and Linux builds. The README says Claude did the work hands-off as an experiment.

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What you need

You need your own copy of the game: these projects ship code only.

Same toolchain

More on N64

GitHub data checked 2026-10-21. Notes are summaries from the research pass; the project pages are the authority.