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N64N64 · 1997 · first-person shooter

GoldenEye 007

GoldenEye 007 (N64, 1997) has a matching decompilation, n64decomp/007, and 13 other public projects, including a static recompilation and an open-source reimplementation.

N64Recomp

Projects

Matching decompIDO, N64 decomp tooling (mirror of GitLab project)797 starspushed 2026-08-17no license

A decompilation of Goldeneye 007 brought to you by a bunch of clever folks. (MIRROR of https://gitlab.com/kholdfuzion/goldeneye_src)

Decompilation (GitHub mirror of the GitLab project); base of goldeneye-pc-port.

Source portn64decomp/007 decompiled C compiled natively (fast3d-style renderer…233 starspushed 2026-10-10MIT licenserelease v0.5.0

A native PC port of GoldenEye 007 (N64), built from the open decompilation — and a documented record of shipping it with a fleet of AI coding agents.

v0.5.0 pre-1.0, playable end to end at 60 fps on Windows, Linux and Steam Deck; 2-4 player split-screen. Chun item packages goldeneye-pc-port-0.5.0-win64.

Static recompN64Recomp212 starspushed 2026-07-11GPL-3.0 license

WIP Recompilation of a game about a special agent who saves the world from a traitor.

WIP N64 recompilation

Source port183 starspushed 2026-10-04no licenserelease v0.2.2

GoldenEye 007, native for iPhone, iPad, and Apple Silicon Mac. Metal, touch controls, and user-supplied retail data.

Apple ARM64 native GoldenEye (Metal) from decomp; also MrSco/goldeneye-vr native Meta Quest port built on the GE decomp (2026-10)

Static recompVulkan84 starspushed 2026-10-09custom licenserelease v0.5.1

GoldenEye Metal is an experimental, source-only static recompilation project focused on a native Apple Silicon and Metal rendering path. This repository contains the runtime, toolchain, Metal backend…

GoldenEye Metal is an experimental, source-only static recompilation project focused on a native Apple Silicon and Metal rendering path. This repository contains the runtime, toolchain, Metal backend, and game integration in one tree; late…

Source port59 starspushed 2026-10-12no licenserelease #16

GoldenEye 007 Plus — an enhanced fork of the GoldenEye 007 N64 decompilation, focused on optimization, expanded co-op/multiplayer, fixes, and quality-of-life features. Also features an optional third…

Enhanced fork of the GE decomp (N64 ROM target): 1-4P campaign co-op, Perfect Dark-derived simulants (AI bots) with STAN navigation, third person; README credits OpenAI ChatGPT for development/research assistance

mgb64archived
Matching decomp · Source portown decompilation + native port29 starspushed 2026-08-18MIT licenserelease v0.3.2

[DISCONTINUED, unmaintained] A decompilation and native source port of a 1997 Nintendo 64 first-person shooter, for research & preservation. Bring your own ROM - no copyrighted assets included.

DISCONTINUED decomp+native port (v0.4.0-alpha.3); latest release v0.4.0-alpha.3 (2026-07-10), archived

Static recompstandalone matchmaker + UDP relay for SunJaycy/GoldenEye-Recomp17 starspushed 2026-06-17Unlicense licenserelease GEserver1.0

Online multiplayer server for the GoldenEye recomp

Sightlinenew, unvetted
Source portGoldenEye decomp engine fork, OpenGL2 starspushed 2026-10-02no licenserelease v0.2.0

Modernized, natively compiled engine fork of the GoldenEye 007 N64 decompilation: the full game as a native Windows build with an OpenGL renderer. No ROM included; you supply your own dump.

Decomp-based Windows engine fork v0.2.0; latest release v0.2.0 (2026-09-21), AI: AI-flagged

Matching decomp1 starspushed 2026-04-19no license

GoldenEye 007 on the Nintendo 64 decompilation project — Mirror with full commit history and anonymised commits — PRs welcome

Matching decomp
goldeneye-cleanroomnew, unvetted
Matching decompthe n64decomp/007 decompilation on N64Wasm0 starspushed 2026-10-01no license

GoldenEye 007 from the n64decomp/007 decompilation with every ROM asset regenerated (clean room), playable in the browser

andrewnakas/decompgames browser build: the n64decomp/007 decompilation on N64Wasm; verification: {"status": "gameplay-tested", "date": null, "browsers":, "scope": "Headless test played the Dam mission.", "playthrough": false}

GoldenEye: Sourcegeneral toolarchived
ReimplementationSource SDK206 starspushed 2018-09-27GPL-3.0 license

GoldenEye: Source on SDK 2013

development halted; status playable; GoldenEye: Source is a multiplayer only total conversion modification of Half-Life 2.

GoldenEye64Recompgeneral tool
Static recompN64Recomp, N64ModernRuntime, RT6416 starspushed 2026-08-20GPL-3.0 licenserelease v1.0.0

Native macOS and Linux port of GoldenEye 007 (N64) via static recompilation (N64Recomp + RT64). No emulator. Contains no ROM or game assets — you supply your own cartridge dump. Optional builds ship…

v1.0.0 (Aug 2026) native macOS+Linux port via N64Recomp from 100% decomp (TLB-free ROM layout); latest release v1.0.0 (2026-08-20)

What you need

You need your own copy of the game: these projects ship code only.

Same toolchain

More on N64

Found via n64decomp/007, MrSco/goldeneye-vr, SunJaycy/GoldenEye-Recomp, search?type=repositories&q=decomp+in%3Aname+crea, SubmitGame/awesome-decomp-games

GitHub data checked 2026-10-12. Notes are summaries from the research pass; the project pages are the authority.