unbaked
4,526 games · 8,274 projectsupdated 2026-10-12

Code links only. Bring your own copy of the game. Rules

N64N64 · 1998 · action-adventure

The Legend of Zelda: Ocarina of Time

The Legend of Zelda: Ocarina of Time (N64, 1998) has a static recompilation, Zelda64Recomp/Zelda64Recomp, and 17 other public projects, including a matching decompilation and an open-source reimplementation. An agent environment already wraps it.

N64Recomp

Projects

Static recompN64Recomp, N64ModernRuntime, RT647,385 starspushed 2026-09-25GPL-3.0 licenserelease v1.2.2

Static recompilation of Majora's Mask (and soon Ocarina of Time) for PC (Windows/Linux/Mac)

Officially announced as coming to Zelda 64: Recompiled; no public OoT build as of 2026-10 (README still says 'soon'); OoT on PC today is via Ship of Harkinian (decomp port) or third-party recomps; AI: no-GenAI policy applies to OoT work

Matching decompIDO 7.1, ZAPD5,580 starspushed 2026-10-08no license

Decompilation of The Legend of Zelda: Ocarina of Time

100% matching for multiple versions

Matching decomp5,577 starspushed 2026-10-12no licenserelease 9.3.0

latest release 9.3.0 (2026-10-06); The definitive way to play Ocarina of Time on PC, Switch, Wii U and Android: 60fps, widescreen, randomizer, mods. Bring your own ROM; status fully; tags libultraship,zelda; version 9.3.0 (latest); latest…

Source port703 starspushed 2025-08-07GPL-2.0 license

Independent OoT PC port by blawar (PAL 1.0 / MQ); last code superseded by SoH

Reimplementation245 starspushed 2022-05-15no license

A recreation of the Spaceworld 1997 Ocarina of Time demo

recreation of the Spaceworld 1997 demo on the OoT decomp

Source port86 starspushed 2026-10-10no licenserelease 1.0

Port of the OoT decomp to Sony PSP (2026); companion mm-PSP (z2442/mm-PSP)

Native port64 starspushed 2026-10-06no licenserelease v9.3.0-android.1

Ship of Harkinian Android fork

Source portzeldaret/oot decomp ported to KallistiOS25 starspushed 2026-09-11no license

A port of the Ocarina of Time decompilation to the Sega Dreamcast.

WIP Dreamcast port of OoT decomp

Matching decomp20 starspushed 2024-05-14no license

Wii Virtual Console Disassembly

Inactive; 31% complete

oot-recompilednew, unvetted
Static recompN64Recomp, N64ModernRuntime, RT642 starspushed 2026-10-09GPL-3.0 license

A static recompilation of Ocarina of Time into a native Windows executable, with ray traced lighting, frame interpolation and widescreen. Bring your own copy of the game.

Third-party OoT recomp v0.3.4: boots, plays, saves; Windows; symbols built from zeldaret/oot decomp in WSL; AI: README/flags indicate AI assistance

Source port1 starspushed 2026-10-12custom license

libultraship-based OoT+MM combo randomizer

libultraship-based OoT+MM combined randomizer build (2026-10, early)

oot-cleanroomnew, unvetted
Matching decompShip of Harkinian (WebGL2)0 starspushed 2026-10-02no license

Ocarina of Time in the browser (Ship of Harkinian web) with every ROM asset regenerated clean-room

andrewnakas/decompgames browser build: Ship of Harkinian (WebGL2); verification: {"status": "smoke-tested", "date": null, "browsers":, "scope": "Headless test booted through to Hyrule Field. The intro is slow without a GPU.", "p

oot-recompnew, unvetted
Static recompN64Recomp, N64ModernRuntime, RT640 starspushed 2026-10-10GPL-3.0 license

A recompilation of Ocarina of Time

Early third-party OoT recomp; known crash on pause

Agent environment0 starspushed 2025-09-04no license

Ocarina of Time randomizer Reinforcement Learning project

Tiny (2025-09)

Source port4 starspushed 2026-08-13AGPL-3.0 license

Engine-neutral Ocarina of Time Link gameplay SDK, extracted from the zeldaret/oot decomp (inspired by libsm64). No ROM or game asset included.

Engine-neutral C11 library compiling Player/collision/actor/scene code from zeldaret/oot; host-readable state; headless deterministic runs; multiple isolated engines per process; pre-1.0 (2026-08)

oot-gc
Matching decomp

progress.deco.mp (legacy frogress) tracked: 83.2% (ce-e/dol/code) as of 2025-04

oot-vc
Matching decomp

progress.deco.mp (legacy frogress) tracked: 16.6% (oot-j/dol/code) as of 2025-05

OOT-PSP
Source port

repo not verified

What you need

You need your own copy of the game: these projects ship code only.

Agent environments

Same toolchain

More on N64

Found via zeldaret/oot, BlueInterlude/awesome-recompilations, SubmitGame/awesome-decomp-games, shipofharkinian.com, Nio03/unricopie/blob/main/src/data/ports/ship-of

GitHub data checked 2026-10-12. Notes are summaries from the research pass; the project pages are the authority.