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N64N64 · 1997 · kart racing

Diddy Kong Racing

Diddy Kong Racing (N64, 1997) has a matching decompilation, DavidSM64/Diddy-Kong-Racing, and 9 other public projects, including a static recompilation and an open-source reimplementation.

N64Recomp

Projects

Matching decomp422 starspushed 2026-10-01CC0-1.0 license

decompilation

Static recompstatic recompilation (N64Recomp-style) with launcher, Track Lab, onli…213 starspushed 2026-10-12MIT licenserelease Version1.0.6

Diddy Kong Racing - Recompiled (By ThatGuyMcd)

v1.0.5 (wave 1.0.0 Aug 2026); Windows zip + Linux AppImage, Android/Linux ARM64 previews; custom tracks/characters. Also eldritchpenumbra, Minecreeper2002, patriks9200 uploads. Alternative: cyscott/dkr-recomp.

Matching decomp176 starspushed 2026-09-17custom licenserelease v1.7.0

Golden Balloon — a native + browser port of the 1997 Nintendo 64 kart racer, built from the decompilation. Bring your own ROM.

latest release v1.7.0 (2026-09-11); status playable; version v1.7.0 (latest); latest release v1.7.0, 2026-09-11; Quiver type: PC port; 99%+ decompiled, no port yet (Read Only Memo, Oct 2026)

Source port53 starspushed 2026-08-10custom licenserelease v0.3.2

Golden Balloon — a native source port of the 1997 N64 kart racer, compiled to WebGPU and playable in your browser. Bring your own ROM.

status playable

Static recompN64Recomp, N64ModernRuntime, RT647 starspushed 2026-05-29no license

Static recompilation of Diddy Kong Racing (N64, US v1.1) for Windows 11 using N64Recomp.

WIP: adventure overworld reached (Windows); AI: author is AI-assisted

Static recompN64Recomp, N64ModernRuntime, RT643 starspushed 2026-07-28GPL-3.0 license

Experimental native recompilation of Diddy Kong Racing using N64: Recompiled and RT64. Requires a user-supplied US Rev 1 ROM.

Early alpha v0.1.18 (macOS-first); latest release v0.1.18-alpha (2026-07-24), AI: AI-flagged

Static recompN64Recomp, N64ModernRuntime, RT642 starspushed 2024-12-25GPL-3.0 license

Early 2024 attempt (Zelda64Recomp template), stale

Source port1 starspushed 2026-09-07CC0-1.0 licenserelease v0.5.0

Native GameCube port of Diddy Kong Racing, built on the N64 decompilation. libogc2 + GX, no emulation. Ships no game data -- bring your own ROM.

Native GameCube port built on the DKR decomp (libogc2 + GX), 2026-09

dkr-cleanroomnew, unvetted
Matching decompthe Diddy Kong Racing decompilation and SDL2 PC port0 starspushed 2026-10-01no license

Diddy Kong Racing clean-room web build: decomp + PC port for the browser, every ROM asset regenerated

andrewnakas/decompgames browser build: the Diddy Kong Racing decompilation and SDL2 PC port; verification: {"status": "gameplay-tested", "date": null, "browsers":, "scope": "Headless test ran races with HUD and audio.", "playthrough": fals…

ReimplementationAssembly, C

OSGC status: semi-playable; development: halted; game already in catalog; this project is a different project type for it

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What you need

You need your own copy of the game: these projects ship code only.

Same toolchain

More on N64

Found via SubmitGame/awesome-decomp-games, Nio03/unricopie/blob/main/src/data/ports/diddy-k, tanookistudios.com/decomp-buddy/catalog.json, Nio03/unricopie/blob/main/src/data/ports/diddy-k, andrewnakas/decompgames/blob/main/src/data/games

GitHub data checked 2026-10-13. Notes are summaries from the research pass; the project pages are the authority.