Beetle Adventure Racing!
Beetle Adventure Racing! (N64, 1999) has a static recompilation, danielgomesvieira2000/beetle-adventure-racing-recomp, and 5 other public projects, including a matching decompilation.
Data checked 2026-10-13 · unbaked registry
Projects
Static recompilation port of Beetle Adventure Racing (N64) to native PC, with widescreen, high-FPS and modern input support. Requires your own ROM.
patriks9200 upload 'beetle-adventure-racing-v-0.4.2-pc-port'.
Decompilation of Beetle Adventure Racing!
33.89% decompiled (decomp.dev); no AI-generated code accepted; AI-assisted fork bryankruman/BeetleDecomp exists
Native PC port of Beetle Adventure Racing (N64, USA) via static recompilation (N64Recomp + RT64). AGPL-3.0. Bring your own ROM.
Continuous builds (Win/Linux); AI-assisted BeetleDecomp fork (controversial, finished human team work without consent); latest release Continuous (2026-07-18), AI: AI-assisted
Static recompilation of Beetle Adventure Racing!
Human-led recomp; companion bar-decomp ~30% (Oct 2026); AI: human-led
Matching decompilation of Beetle Adventure Racing! (N64, USA) - independent AI-assisted fork
Private WIP: decomp 100% byte-match (IDO 5.3); Dreamcast port playable (listed on jnmartin84 WIP_list, 2026-10-09; no public repo)
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What you need
You need your own copy of the game: these projects ship code only.
Same toolchain
More on N64
Found via decomp.dev/projects?platform=n64, synamaxmusic/bar-recomp, bryankruman/BeetleDecomp, timeextension.com/features/well-be-the-first-hum, synamaxmusic/bar-decomp
GitHub data checked 2026-10-13. Notes are summaries from the research pass; the project pages are the authority.