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X360Xbox 360 · 2008 · vehicle-building platformer

Banjo-Kazooie: Nuts & Bolts

Banjo-Kazooie: Nuts & Bolts (Xbox 360, 2008) has a static recompilation, masterspike52/reNut, and 2 other public projects.

ReXGlue / XenonRecomp

Projects

Static recompReXGlue SDK152 starspushed 2026-09-14no licenserelease texturereplacements

Banjo-Kazooie: Nuts and Bolts Recompilation with Rexglue

Nuts & Bolts recompilation with ReXGlue

Static recomp12 starspushed 2026-08-04no licenserelease v1.2.1

Banjo-Kazzoie Nuts and Bolts Recompilation with Rexglue

repo archived

BoltsRebuiltnew, unvetted
Static recompReXGlue + native D3D12 renderer2 starspushed 2026-09-28GPL-3.0 license

Banjo-Kazooie: Nuts & Bolts for Windows: static recompilation on RexGlue with a custom native D3D12 renderer and ultrawide support. Source-only developer preview.

Source-only dev preview with native D3D12 renderer, ultrawide; early levels playtested.

What you need

You need your own copy of the game: these projects ship code only.

Same toolchain

More on Xbox 360

Found via search?type=repositories&q=rexglue+in%3Adescript

GitHub data checked 2026-10-12. Notes are summaries from the research pass; the project pages are the authority.