X360Xbox 360 · 2008 · co-op third-person shooter
Army of Two
Army of Two (Xbox 360, 2008) has a static recompilation, automoto/LibreDeux, and 3 other public projects.
Data checked 2026-10-12 · unbaked registry
Projects
A legal recompilation and digital preservation project for Army of Two
Boots to menu, single-player gameplay, local split-screen co-op with two pads.
Using ReXGlue: PC port edition of Army of Two for the XBOX360 (with expanded features!)
v0.1.0-alpha.2 preview with expanded features. AI-assisted per README (cursor).
Army of Two (Army of 2) 2008 [Xbox360] game static recompilation project based on RexGlue-SDK
v1.2: playable on Windows/Linux (boots to real GPU rendering; marked Playable on recomp.board).
Experimental native PC port of Army of Two (Xbox 360) via static recompilation on the ReXGlue SDK. Host/glue only - bring your own legally-dumped game files.
v0.1.0: early testing, Windows D3D12.
What you need
You need your own copy of the game: these projects ship code only.
Same toolchain
More on Xbox 360
Found via SubmitGame/awesome-decomp-games
GitHub data checked 2026-10-12. Notes are summaries from the research pass; the project pages are the authority.