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X360Xbox 360 · 2013 · Sports

WWE 2K14

WWE 2K14 (Xbox 360, 2013) has a static recompilation, PromethenDev/wwe2k14-recomp, and 3 other public projects.

ReXGlue / XenonRecomp pcrecomp

Projects

Static recompReXGlue63 starspushed 2026-10-19custom licenserelease v1.0.1runs on Linux

A static recompilation of the Xbox 360 version of WWE 2K14 to native 64-bit Windows and Linux, built with the ReXGlue SDK, with a launcher that installs your files. Version 1.0.1 (October 19, 2026); the README lists remaining shadow and lighting differences and weak support for integrated graphics. Needs your own copy of the game and title update 1.0.3. Commits are co-authored by Claude.

Static recompReXGlue18 starspushed 2026-10-20no licenserelease v1.1.0runs on Windows

WWE 2K14 on PC recomp!

Static recompilation of the Xbox 360 WWE 2K14 for Windows with the ReXGlue SDK, with a launcher for resolution, FSR, FXAA, mods, custom music, logos, DLC and achievements. Runs from the player's own Xbox 360 ISO or game folder. Version 1.1.0 (2026-10-18); the README calls it an early release and lists known issues.

Static recompReXGlue9 starspushed 2026-10-21BSD-3-Clause licenserelease v0.1.10runs on Windows

A native PC recompilation of WWE 2K14 focused not just on improving performance, but adding features to improve the original game.

Static recompilation of the Xbox 360 WWE 2K14 into a native Windows x64 program with the ReXGlue SDK. The README lists menus, full matches, the Royal Rumble, 30 Years of WrestleMania and Create-a-Wrestler as working, plus 4K, 120 fps, DLSS and a launcher with Quick Match, mods and a free camera. Runs from the player's own disc files. Version 0.1.10 (2026-10-20). The README says it was developed with help from Claude.

Static recompReXGlue (from WWE '13 Recomp)6 starspushed 2026-10-15custom licenserelease v1.1runs on Windows

WWE 2K14 Recomp: unofficial native PC port of WWE 2K14 (Xbox 360) for Windows, made by static recompilation. 60 FPS, up to 4K. Bring your own game. Based on WWE '13 Recomp and ReXGlue.

An unofficial native Windows port of WWE 2K14 (Xbox 360) by static recompilation with ReXGlue, starting from WWE '13 Recomp. Per the README, menus, exhibition matches, entrances and WrestleMania mode work at 60 FPS up to 4K, with fixes for cloth and attire textures; Universe and Creation Suite are not fully tested. Release v1.1 (October 15, 2026). Players supply the game and title update 2.0.1.0. Commits are co-authored by Claude.

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What you need

You need your own copy of the game: these projects ship code only.

Same toolchain

More on Xbox 360

GitHub data checked 2026-10-21. Notes are summaries from the research pass; the project pages are the authority.