unbaked
4,525 games · 8,272 projectsupdated 2026-10-12

Code links only. Bring your own copy of the game. Rules

PS1PS1 · 1998 · action platformer

Wild 9

Wild 9 (PS1, 1998) has a static recompilation, plinkr/Wild9Recomp, and 1 other public project, including a matching decompilation.

PSXRecomp splat

Projects

Static recompPSXRecomp (MIPS->C, x64) + recomp-ui, CMake/Ninja6 starspushed 2026-10-07MIT licenserelease v0.1.5

Native PC port of the classic PlayStation 1 title `Wild 9`, powered by static recompilation. Features true widescreen, high-resolution rendering, PGXP correction, intro skipping, higher framerate sup…

Native PC port via static recompilation with true widescreen; companion matching decomp plinkr/Wild9-Decompilation

Matching decompsplat + maspsx + Psy-Q GCC (decomp.me/objdiff)4 starspushed 2026-10-10AGPL-3.0 license

Matching decompilation of `Wild 9` for the Sony PlayStation 1, targeting the NTSC-U SLUS_004.25 executable, built with a reproducible GCC 2.8.0 PSX and GNU binutils 2.42 toolchain

decomp.dev: 2.72% code matched, 4.24% functions matched; Early matching decomp (NTSC-U SLUS-00425); recomp plinkr/Wild9Recomp

What you need

You need your own copy of the game: these projects ship code only.

Same toolchain

More on PS1

Found via RetroPortingToolKit/psxrecomp, plinkr/Wild9-Decompilation, decomp.dev/plinkr/Wild9-Decompilation

GitHub data checked 2026-10-12. Notes are summaries from the research pass; the project pages are the authority.