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DOSDOS · 1992 · CRPG

Ultima VII: The Black Gate

Ultima VII: The Black Gate (DOS, 1992) has an open-source reimplementation, exult/exult, and 3 other public projects, including an AI-assisted decompilation and a static recompilation.

Projects

ReimplementationC++/SDL692 starspushed 2026-10-12GPL-2.0 licenserelease v1.12.1

Exult is a project to recreate Ultima 7 for modern operating systems, using the game's original plot, data, and graphics files.

Mature, playable BG + SI

ReimplementationC++/raylib522 starspushed 2026-10-12BSD-2-Clause license

A replacement engine for Ultima VII The Black Gate (and eventually Serpent Isle) that presents a new camera angle and other improvements.

Active replacement engine

Disassemblyasm165 starspushed 2023-03-09MIT license

Patches which add features to, and improve the usability of, the 1990s video games Ultima VII (BG and SI) and Ultima Underworld (I and II), along with a program to compile and apply these patches.

Binary patches adding features to U7/UW

AI-assisted decomp · Static recompBorland C++ 2.072 starspushed 2026-10-12custom licenserelease v0.4.0

This is a decompiled and byte-verified rebuild of Ultima 7.

AI-assisted decompilation, byte-verified with Borland C++ 2.0; portable drop-in build (2026)

What you need

You need your own copy of the game: these projects ship code only.

More on DOS

Found via en.wikipedia.org/wiki/List_of_game_engine_recrea

GitHub data checked 2026-10-12. Notes are summaries from the research pass; the project pages are the authority.