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DOSDOS · 1997 · FPS

Shadow Warrior

Shadow Warrior (DOS, 1997) has a source port, jonof/jfsw, and 8 other public projects, including an official source code release and an open-source reimplementation.

Projects

Source portC (JonoF Build port)101 starspushed 2026-01-25no license

Port of the 3D Realms game "Shadow Warrior"

Playable ()

Source releaseBuild27 starspushed 2014-08-18no license

Official source release for Shadow Warrior

development complete; status playable

ReimplementationOpenGL, DirectX, SDL17 starspushed 2019-01-05custom licenserelease d7af988

A Shadow Warrior Port by ProAsm

development halted; status playable

ReimplementationC8 starspushed 2021-07-12GPL-2.0 license

icculus.org Linux port of 3DRealms' Shadow Warrior.

development halted; status playable

ReimplementationC++

development halted; status playable

ReimplementationlibGDX

development sporadic; status playable

Raze (SW module)covers 7 games
Reimplementation · Source portC++886 starspushed 2025-11-19no licenserelease 1.11.0

Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.

Community source port of officially released code.

Shadow Warrior
Source releaseC (Watcom) + Build

Wikipedia: source-available (non-OSI license and/or partial SDK code); source released 2005 by/for 3D Realms. Source released GPL-2.0 April 2005 (3D Realms site). Game source released on April 1, 2005.

Shadow Warrior
Native port

PCGW: origin; status

What you need

You need your own copy of the game: these projects ship code only.

More on DOS

Found via osgameclones.com/, radek-sprta/awesome-game-remakes, en.wikipedia.org/wiki/List_of_commercial_video_g, legacy.3drealms.com/news/2005/04/shadow_warrior_, legacy.3drealms.com/

GitHub data checked 2026-10-12. Notes are summaries from the research pass; the project pages are the authority.