X360Xbox 360 · open-world action
Prototype 2
Prototype 2 (Xbox 360) has a static recompilation, fungalspores/prototype-switch, and 1 other public project, including a runtime port that runs the original executable natively.
Data checked 2026-10-22 · unbaked registry
Projects
Prototype and Prototype 2 (Xbox 360) for Nintendo Switch: static recompilation with ReXGlue, native Vulkan renderer. Free, not for sale. No game files.
v1.1.0 (2026-10-16): Nintendo Switch homebrew ports of the Xbox 360 Prototype and Prototype 2 by static recompilation with ReXGlue, drawn with Vulkan through NVK and Mesa. Prototype is ported from scratch; Prototype 2 is penettrator's port built from source with this project's fixes to saves, deadlocks and the picture. Per the README both are playable at 25 to 30 FPS with an overclock. Reads your own game files.
Native PC port of PROTOTYPE and PROTOTYPE 2 (experimental) from the PS4 PROTOTYPE BIOHAZARD BUNDLE: keyboard and mouse, FSR 3.1/4, 60 FPS, higher resolutions, in-game menu. No game files included.
Runs PROTOTYPE from the PS4 PROTOTYPE BIOHAZARD BUNDLE (CUSA06545) natively on Windows: the game's own x86-64 code runs on a small runtime with shadPS4's video core on Vulkan, built on The Order: 1886 port. Per the README PROTOTYPE is playable through the early missions and PROTOTYPE 2 is experimental. Version 0.7.0 (October 20, 2026). Needs your own decrypted dump. Commits are co-authored by Claude.
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What you need
You need your own copy of the game: these projects ship code only.
Same toolchain
More on Xbox 360
Found via penettrator/prototype2-nx
GitHub data checked 2026-10-22. Notes are summaries from the research pass; the project pages are the authority.