DOSDOS · 1994 · action-adventure
Little Big Adventure
Little Big Adventure (DOS, 1994) has an official source code release, 2point21/lba1-classic, and 7 other public projects, including an open-source reimplementation and a source port.
Data checked 2026-10-12 · unbaked registry
Projects
Wikipedia: open-source code, proprietary assets; source released 2021 by/for Adeline Software International. Source code released on GitHub under the GPL-2.0-only license by 2.21, the current copyright holders.
TwinEngine: a Little Big Adventure engine
Playable; merged into ScummVM 'twine' engine ()
Community source port of officially released code.
Little Big Adventure (1994) ported to the Nintendo DS, from the GPL engine source release. 50 fps on a stock 4 MB DS, with voices, streamed music and a touch-screen panel. Bring your own game data.
Little Big Adventure (1994) ported to the Nintendo DS, from the GPL engine source release. 50 fps on a stock 4 MB DS, with voices, streamed music and a touch-screen panel. Bring your own game data; version v0.9; no GitHub releases; repo cr…
Little Big Adventure (1994 DOS engine) ported to the PlayStation, at its native 640x480. Bring your own assets.
Little Big Adventure (1994 DOS engine) ported to the PlayStation, at its native 640x480. Bring your own assets; no GitHub releases; repo created 2026-08-24
Little Big Adventure (1994) ported to the Atari Jaguar, from the GPL engine source release: 640x480 interlaced, 3D bodies on the GPU, all 120 scenes in a 6 MB cartridge. Work in progress. Bring your…
Little Big Adventure (1994) ported to the Atari Jaguar, from the GPL engine source release: 640x480 interlaced, 3D bodies on the GPU, all 120 scenes in a 6 MB cartridge. Work in progress. Bring your own assets; no GitHub releases; repo cre…
Little Big Adventure (1994) ported to the Mattel HyperScan: S+core 7 at 108 MHz, 16 MB, a servo-driven CD, and 96 bytes of save on an RFID trading card. Bring your own assets.
Little Big Adventure (1994) ported to the Mattel HyperScan: S+core 7 at 108 MHz, 16 MB, a servo-driven CD, and 96 bytes of save on an RFID trading card. Bring your own assets; version m22; latest release m22 (2026-09-20); repo created 2026…
ScummVM main repository
Supported in ScummVM (see compatibility list). Titles: Little Big Adventure ()
What you need
You need your own copy of the game: these projects ship code only.
More on DOS
Found via en.wikipedia.org/wiki/List_of_commercial_video_g, blog.2point21.com/p/devlog-releasing-lba-open-so, scummvm.org/compatibility/, wiki.scummvm.org/index.php/Engines, osgameclones.com/
GitHub data checked 2026-10-12. Notes are summaries from the research pass; the project pages are the authority.