unbaked
4,526 games · 8,274 projectsupdated 2026-10-12

Code links only. Bring your own copy of the game. Rules

DOSDOS · 1994 · action-adventure

Little Big Adventure

Little Big Adventure (DOS, 1994) has an official source code release, 2point21/lba1-classic, and 7 other public projects, including an open-source reimplementation and a source port.

Projects

Source releaseC + Watcom asm470 starspushed 2022-02-27GPL-2.0 license

Wikipedia: open-source code, proprietary assets; source released 2021 by/for Adeline Software International. Source code released on GitHub under the GPL-2.0-only license by 2.21, the current copyright holders.

ReimplementationC91 starspushed 2025-08-31GPL-2.0 license

TwinEngine: a Little Big Adventure engine

Playable; merged into ScummVM 'twine' engine ()

Source port67 starspushed 2025-11-27GPL-2.0 license

Community source port of officially released code.

ds-lbanew, unvetted
Source portSDL21 starspushed 2026-10-02GPL-2.0 license

Little Big Adventure (1994) ported to the Nintendo DS, from the GPL engine source release. 50 fps on a stock 4 MB DS, with voices, streamed music and a touch-screen panel. Bring your own game data.

Little Big Adventure (1994) ported to the Nintendo DS, from the GPL engine source release. 50 fps on a stock 4 MB DS, with voices, streamed music and a touch-screen panel. Bring your own game data; version v0.9; no GitHub releases; repo cr…

psx-lbanew, unvetted
Source port1 starspushed 2026-10-02GPL-2.0 license

Little Big Adventure (1994 DOS engine) ported to the PlayStation, at its native 640x480. Bring your own assets.

Little Big Adventure (1994 DOS engine) ported to the PlayStation, at its native 640x480. Bring your own assets; no GitHub releases; repo created 2026-08-24

jag-lbanew, unvetted
Source port0 starspushed 2026-10-02GPL-2.0 license

Little Big Adventure (1994) ported to the Atari Jaguar, from the GPL engine source release: 640x480 interlaced, 3D bodies on the GPU, all 120 scenes in a 6 MB cartridge. Work in progress. Bring your…

Little Big Adventure (1994) ported to the Atari Jaguar, from the GPL engine source release: 640x480 interlaced, 3D bodies on the GPU, all 120 scenes in a 6 MB cartridge. Work in progress. Bring your own assets; no GitHub releases; repo cre…

hs-lbanew, unvetted
Source port0 starspushed 2026-10-02GPL-2.0 licenserelease m22

Little Big Adventure (1994) ported to the Mattel HyperScan: S+core 7 at 108 MHz, 16 MB, a servo-driven CD, and 96 bytes of save on an RFID trading card. Bring your own assets.

Little Big Adventure (1994) ported to the Mattel HyperScan: S+core 7 at 108 MHz, 16 MB, a servo-driven CD, and 96 bytes of save on an RFID trading card. Bring your own assets; version m22; latest release m22 (2026-09-20); repo created 2026…

ScummVM - Twine enginecovers 62 games
ReimplementationC++ (ScummVM framework); engines/twine2,842 starspushed 2026-10-12GPL-3.0 licenserelease v2026.4.0

ScummVM main repository

Supported in ScummVM (see compatibility list). Titles: Little Big Adventure ()

What you need

You need your own copy of the game: these projects ship code only.

More on DOS

Found via en.wikipedia.org/wiki/List_of_commercial_video_g, blog.2point21.com/p/devlog-releasing-lba-open-so, scummvm.org/compatibility/, wiki.scummvm.org/index.php/Engines, osgameclones.com/

GitHub data checked 2026-10-12. Notes are summaries from the research pass; the project pages are the authority.