PS1PS1 · 1994 · first-person dungeon RPG
King's Field
King's Field (PS1, 1994) has a static recompilation, Voicedrew11/verdite2, and 4 other public projects, including a matching decompilation and an open-source reimplementation.
Data checked 2026-10-12 · unbaked registry
Projects
AI driven attempt at porting King's Field (SLUS-00158) to PC with a variety of improvements
Latest release v0.4.0 (2026-10-04); runs on Windows and Linux; by Voicedrew11; listed in Quiver Launcher catalog
AI driven attempt at porting King's Field (SLPS-00017) to PC with a variety of improvements
Verdite1: PC port of the original Japanese King's Field (SLPS-00017) on RecompOne; AI-driven; releases on GitHub
Matching decompilation of King's Field 1 JP (SLPS-00017)
Matching decomp of SLPS-00017 (Oct 2026); also sushi-shi/kings-field-2-decomp (SLPS-00069) and AnatoliySolomichev/kings_field_2_re (SLUS-00255)
Source-only Windows setup host for King's Field; Wave 2 release draft.
v0.3.6 owned-input build kit (Japan, SLPS-00017); 1 player; Windows/Linux/macOS packages; no gameplay-quality claims by author (bare recomp) Japanese original King's Field (1994); US "King's Field" is KF II.
Re-implementation of the King's Field engine to use with the original data
Re-implementation of the King's Field engine (Oct 2026, early)
What you need
You need your own copy of the game: these projects ship code only.
Same toolchain
More on PS1
Found via quiverlauncher.com/apps/king-s-field-verdite2, BlackLabelHQ/RecompOne, sushi-shi/kings-field-2-decomp, AnatoliySolomichev/kings_field_2_re, alexbeavs-ps1-ports/psxrecomp-ports
GitHub data checked 2026-10-12. Notes are summaries from the research pass; the project pages are the authority.