PS1PS1 · 1995 · first-person dungeon RPG
King's Field II
King's Field II (PS1, 1995) has a static recompilation, Voicedrew11/verdite2, and 2 other public projects, including a source port.
Data checked 2026-10-13 · unbaked registry
Projects
AI driven attempt at porting King's Field (SLUS-00158) to PC with a variety of improvements
Verdite2: playable start to finish (SLUS-00158); widescreen, perspective-correct textures, 60+ fps, consistent game speed, twin-stick FPS controls. AI-driven port.
AI driven attempt at porting King's Field II (SLUS-00255) to PC with a variety of improvements
latest release v0.1.2 (2026-10-10); latest release v0.1.0, 2026-10-09; Quiver type: PC port
Source-only Windows setup host for King's Field; Wave 2 release draft.
Setup-host release draft (Wave 2). Wave items: 'King's Field I (II in Japan) Recomp 0.3.3' (Sept 2026, retrogametalk thread), 'King's Field (SLUS-00158) PC 0.4.0 PORT' and 'King's Field II (SLUS-00255) PC 0.1.0 PORT' (Oct 2026) - exact rep…
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What you need
You need your own copy of the game: these projects ship code only.
Same toolchain
More on PS1
Found via BlackLabelHQ/RecompOne, SubmitGame/awesome-decomp-games, quiverlauncher.com/apps/king-s-field-iii-verdite, retrogametalk.com/threads/kings-field-i-ii-in-ja
GitHub data checked 2026-10-13. Notes are summaries from the research pass; the project pages are the authority.