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4,570 games · 9,088 projectsupdated 2026-10-13

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PS1PS1 · 1995 · first-person dungeon RPG

King's Field II

King's Field II (PS1, 1995) has a static recompilation, Voicedrew11/verdite2, and 2 other public projects, including a source port.

PSXRecomp

Projects

Static recompRecompOne (MIPS->C#, .NET 10) + HLE runtime37 starspushed 2026-10-11MIT licenserelease v0.4.0

AI driven attempt at porting King's Field (SLUS-00158) to PC with a variety of improvements

Verdite2: playable start to finish (SLUS-00158); widescreen, perspective-correct textures, 60+ fps, consistent game speed, twin-stick FPS controls. AI-driven port.

Source port16 starspushed 2026-10-10MIT licenserelease v0.1.2

AI driven attempt at porting King's Field II (SLUS-00255) to PC with a variety of improvements

latest release v0.1.2 (2026-10-10); latest release v0.1.0, 2026-10-09; Quiver type: PC port

Static recomppsxrecomp (RetroPortingToolKit/mstan) + recomp-ui, CMake3 starspushed 2026-10-02GPL-3.0 licenserelease v0.3.6

Source-only Windows setup host for King's Field; Wave 2 release draft.

Setup-host release draft (Wave 2). Wave items: 'King's Field I (II in Japan) Recomp 0.3.3' (Sept 2026, retrogametalk thread), 'King's Field (SLUS-00158) PC 0.4.0 PORT' and 'King's Field II (SLUS-00255) PC 0.1.0 PORT' (Oct 2026) - exact rep…

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What you need

You need your own copy of the game: these projects ship code only.

Same toolchain

More on PS1

Found via BlackLabelHQ/RecompOne, SubmitGame/awesome-decomp-games, quiverlauncher.com/apps/king-s-field-iii-verdite, retrogametalk.com/threads/kings-field-i-ii-in-ja

GitHub data checked 2026-10-13. Notes are summaries from the research pass; the project pages are the authority.