Gran Turismo 2
Gran Turismo 2 (PS1, 1999) has a source port, dubrovskiy-yevhen-stakelogic/gt-2-pc, and 7 other public projects, including a matching decompilation and a static recompilation.
Data checked 2026-10-12 · unbaked registry
Projects
A native C++ port of Gran Turismo 2 for Web, Steam Deck, MacOS, Windows PC, PCVR and Quest 3 Standalone VR
version v0.8.1 (latest); Steam Deck: works
RE repo for Gran Turismo 2 (PS1)
inactive >2y
Multiplayer version of the great game GranTurismo 2
GT2 (SCUS-94488) statically recompiled to C# with RecompOne plus internet multiplayer racing
Windows x64 static-recompilation port of US Gran Turismo 2 Simulation and Arcade discs
Windows x64 static-recompilation port of US GT2 Simulation and Arcade discs; other GT2 recomps: nvil/gt2recomp, SamiulH25/gt2-recomp (+ psxrecomp fork for GT2 overlays)
Independent GT2 Simulation Mode decompilation, based on ginryuoku/gt2-reversing; future Windows/Android native runtime.
Experimental MacOS build from the OpenGTPS1 Windows x64 static-recompilation port of US Gran Turismo 2 Simulation and Arcade discs
Gran Turismo 2 for Android (psxrecomp)
Gran Turismo 2 for Android (psxrecomp)
What you need
You need your own copy of the game: these projects ship code only.
Same toolchain
More on PS1
Found via tanookistudios.com/decomp-buddy/catalog.json, discord.gg/G5DdNQ9fD, SubmitGame/awesome-decomp-games, madpai/game-decomp-compendium/blob/main/skills/g, Carter54git/Greates-Games-Decompilations-List
GitHub data checked 2026-10-12. Notes are summaries from the research pass; the project pages are the authority.