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PS1PS1 · 1998 · TPS

Duke Nukem: Time to Kill

Duke Nukem: Time to Kill (PS1, 1998) has a static recompilation, alexbeavs-ps1-ports/duke-nukem-time-to-kill-recomp, and 1 other public project.

PSXRecomp

Projects

Static recompPSXRecomp + recomp-ui, CMake/Ninja, clang/MSVC4 starspushed 2026-10-02GPL-3.0 licenserelease v0.3.6

v0.3.6 owned-input build kit (USA, SLUS-00583); 1 player; Windows/Linux/macOS packages; no gameplay-quality claims by author (bare recomp)

Static recompPSXRecomp (MIPS->C, x64) + recomp-ui, CMake/Ninja1 starspushed 2026-10-09MIT license

Duke Nukem: Time to Kill (PS1) statically recompiled to run natively on PC. Faithful Vanilla mode, plus an opt-in Modernized mode with WASD and mouse aim. No game data included.

Statically recompiled to run natively; Faithful Vanilla mode plus optional enhancements

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What you need

You need your own copy of the game: these projects ship code only.

Same toolchain

More on PS1

Found via alexbeavs-ps1-ports/psxrecomp-ports, alexbeavs-ps1-ports.github.io/psxrecomp-ports/, RetroPortingToolKit/psxrecomp

GitHub data checked 2026-10-13. Notes are summaries from the research pass; the project pages are the authority.