ARCArcade · 1999 · arcade driving
Crazy Taxi
Crazy Taxi (Arcade, 1999) has a static recompilation, sp00nznet/crazytaxi, and 4 other public projects, including a matching decompilation.
Data checked 2026-10-13 · unbaked registry
Projects
PS Vita port of the Android build; no decompilation
A static recompilation of Crazy Taxi (Sega, 1999) from the original Dreamcast SH-4 binary to native x86-64 C code.
Boots, sets up interrupt handler; does not draw a frame yet (2026-08)
Crazy Taxi (PS3/PSN, NPUB30242) statically recompiled to native Windows with ps3recomp. Boots to the title and attract demo.
Boots to title and attract demo (Sep 2026)
Crazy Taxi (Sega Dreamcast) decompilation, in progress. No game code: builds from your own disc.
In progress: rebuilds executable byte-for-byte; first matching C files (Oct 2026)
A static recompilation of Crazy Taxi (Xbox 360 / XBLA, 2010) to native x86-64 PC using XenonRecomp and the ReXGlue SDK.
Gameplay works (screenshot cruising for fares); audio partial
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What you need
You need your own copy of the game: these projects ship code only.
Same toolchain
More on Arcade
Found via rinnegatamante.eu/android/, MetalSyntax/psvita-port-toolkit-cli, sp00nznet/dcrecomp
GitHub data checked 2026-10-13. Notes are summaries from the research pass; the project pages are the authority.