unbaked
4,525 games · 8,272 projectsupdated 2026-10-12

Code links only. Bring your own copy of the game. Rules

ARCArcade · 1980 · maze

Pac-Man

Pac-Man (Arcade, 1980) has an open-source reimplementation, floooh/pacman.c, and 11 other public projects, including an official source code release and a matching decompilation. An agent environment already wraps it.

nesrecomp ca65 / cc65

Projects

ReimplementationC99 single-file, sokol (runs native + WASM)594 starspushed 2026-07-02MIT license

Simple Pacman clone written in C99.

Faithful Pac-Man clone following the Pac-Man Dossier (ghost AI, timings); no ROM needed (embedded assets)

Source portC (hand translation, original Z80 kept as comments)20 starspushed 2025-05-12MIT license

C translation of pacman ROM

C translation of the Pac-Man ROM code; needs ROMs for assets

Static recompnesrecomp (6502->C, cycle backend), CMake, SDL29 starspushed 2026-10-06custom licenserelease v1.1.1

Windows-only native recompilation of Pac-Man for the NES (the 1993 Namco release) with a launcher, extras, cheats and beginner-friendly modding. Bring your own ROM.

native Windows recomp with launcher, extras, cheats, modding; headless input-script tests; AI-assisted development ()

Disassembly6502 assembly (64tass/ACME/KickAssembler/ca65); reassembles to origin…7 starspushed 2018-11-30no license

What it says on the tin

Disassembly.

Static recomp5 starspushed 2026-02-20MIT license

Static recompilation of Midway's original Pac-Man arcade game for PC (Windows/Linux/Mac)

Static recompilation for Windows/Linux/Mac (Feb 2026)

Source portZ80/6502 -> 68000 assembly transcode (amiga68ktools)5 starspushed 2026-04-25no license

1:1 port with original ghost behaviour & speed in 100% 68k assembly (Amiga 500)

Pacman-decompilednew, unvetted
Matching decomp0 starspushed 2026-09-21MIT license

Pacman decompiled: Purpose using AI to analyze a codebase and test conclusions in a fun way

Matching decomp0 starspushed 2026-09-10no license

Byte-identical ca65 source reconstruction of seven official Pac-Man NES revisions, with reverse-engineering documentation and content-authoring tools.

Byte-identical ca65 source reconstruction of seven official Pac-Man NES revisions, with reverse-engineering documentation and content-authoring tools; no GitHub releases; repo created 2026-02-23

DecompJava (decompiled MIDlet, recompilable)0 starspushed 2026-10-10no license

Decompilation (Oct 2026)

Static recompZ80 -> C (pacrecomp)0 starspushed 2026-06-19MIT license

Pac-Man (Namco, 1980) statically recompiled from Z80 to native C - renders its maze in full colour. Built on pacrecomp.

Renders maze in colour; ~99% of dispatches recompiled (Jun 2026)

DisassemblyBZK 6502 Disassembler scripts + asm6/ca65-style build (assemble.bat /…292 starspushed 2026-08-12no license

Source code of some NES games

complete: 'Each source code is equal to the original ROM, compilable and editable' ()

Pac-Man
Source release

6502 source: ORIGINAL

What you need

You need your own copy of the game: these projects ship code only.

Agent environments

Same toolchain

More on Arcade

Found via jotd666/amiga68ktools, search?type=repositories&q=decomp+in%3Aname+crea, hex007/freej2me, hourianto/sporeflower, sp00nznet/pacrecomp

GitHub data checked 2026-10-12. Notes are summaries from the research pass; the project pages are the authority.