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4,570 games · 9,088 projectsupdated 2026-10-13

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PS2PS2 · 2005 · arcade racing

Burnout Revenge

Burnout Revenge (PS2, 2005) has a static recompilation, shipa-2/Xerenge, and 5 other public projects.

ReXGlue / XenonRecomp

Projects

Static recompReXGlue + standalone Plume renderer33 starspushed 2026-10-12no licenserelease v0.4.6

Burnout Revenge recompilation based on RexGlue + standalone Plume render

WIP; enlerlap 'Revenge Recomp' (2026-09-27, 'not functional yet'); other attempts: fabioap-cpu/Burnout-Revenge-Recomp, Luizfe181/Burnout-Revenge-X360-Recomp, crazybushman3-source/Burnout-Revenge-Remaster.

Static recomp4 starspushed 2026-10-09MIT license

Native Windows PC port of Burnout Revenge (Xbox 360), built on Xerenge. Bring your own disc. Work in progress.

Native Windows PC port of Burnout Revenge (Xbox 360), built on Xerenge. Bring your own disc. Work in progress; no GitHub releases; README mentions DMCA/takedown; repo created 2026-10-08; README states a no-AI / not-vibe-coded stance

Static recomp3 starspushed 2026-09-03no license

early recomp attempt (also ToroInoue12/Burnout-Revenge-Recompiled)

Static recompReXGlue2 starspushed 2026-09-24no license

Experimental; boots startup path.

Static recompReXGlue1 starspushed 2026-09-20no license

Bring-up with function-boundary tuning guide.

Static recompReXGlue fork + native Vulkan129 starspushed 2026-09-23no licenserelease geometrywars3-v1

Xbox 360 titles recompiled to native Linux - launchers only. You import your own copy of each game; releases carry no game data.

Part of CrownParkComputing Xbox360-Native-Ports (16 titles, all marked playable): Linux+Windows launchers (rexmenu), native Vulkan renderer and audio, ReXGlue fork 97 commits ahead of v0.10.0; per-title release launchers.

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What you need

You need your own copy of the game: these projects ship code only.

Same toolchain

More on PS2

Found via fabioap-cpu/Burnout-Revenge-Recomp

GitHub data checked 2026-10-13. Notes are summaries from the research pass; the project pages are the authority.