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PS1PS1 · 1999 · 3D fighting

Bloody Roar II

Bloody Roar II (PS1, 1999) has a static recompilation, novapowers0/BloodyRoar2Recomp, and 1 other public project.

PSXRecomp

Projects

Static recompPSXRecomp (MIPS->C, x64) + recomp-ui, CMake/Ninja60 starspushed 2026-09-26MIT licenserelease v0.7.1

PSX recompilation of Bloody Roar II (SLES-01722 EU / SCUS-94424 USA). Anti-copyright: bring your own disc. Dual-region builds, from-scratch widescreen + curated mods.

PSX recomp of Bloody Roar II (SLES-01722 EU / SCUS-94424 USA); bring your own disc; hardened fork Gisleno-bit/BloodyRoar2Recomp-hardened

Static recompPSXRecomp + recomp-ui, CMake/Ninja, clang/MSVC0 starspushed 2026-10-01GPL-3.0 licenserelease v0.1.2

Bloody Roar II static recompilation setup project

v0.1.2 owned-input build kit (USA, SCUS-94424); 2 players; Windows/Linux/macOS packages; no gameplay-quality claims by author (bare recomp)

What you need

You need your own copy of the game: these projects ship code only.

Same toolchain

More on PS1

Found via RetroPortingToolKit/psxrecomp, Gisleno-bit/BloodyRoar2Recomp-hardened, alexbeavs-ps1-ports/psxrecomp-ports, alexbeavs-ps1-ports.github.io/psxrecomp-ports/

GitHub data checked 2026-10-12. Notes are summaries from the research pass; the project pages are the authority.