DOSDOS · 1997 · FPS (Build engine)
Blood
Blood (DOS, 1997) has a source port, ZDoom/Raze, and 3 other public projects, including an official source code release and an open-source reimplementation.
Data checked 2026-10-12 · unbaked registry
Projects
Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.
Mature, actively developed ()
The "Blood Alpha" source code for Blood (1997) by Monolith Productions.
Officially released source, mirrored by videogamepreservation/historicalsource. (repo archived)
Reverse-engineered ports of Build games using EDuke32 engine technology and development principles (NBlood/Rednukem/PCExhumed)
Playable, accurate Blood port; repo also contains Rednukem and PCExhumed () PortMaster package: (Blood, Exhumed, NAM, WWII GI, Redneck Rampage packages).
What you need
You need your own copy of the game: these projects ship code only.
More on DOS
Found via radek-sprta/awesome-game-remakes, historicalsource/blood, osgameclones.com/, PortsMaster/PortMaster-New
GitHub data checked 2026-10-12. Notes are summaries from the research pass; the project pages are the authority.