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4,525 games · 8,272 projectsupdated 2026-10-12

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DOSDOS · 1997 · FPS (Build engine)

Blood

Blood (DOS, 1997) has a source port, ZDoom/Raze, and 3 other public projects, including an official source code release and an open-source reimplementation.

Projects

Source portC++ on GZDoom backend886 starspushed 2025-11-19no licenserelease 1.11.0

Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.

Mature, actively developed ()

Source releaseC/asm88 starspushed 2018-02-23no license

The "Blood Alpha" source code for Blood (1997) by Monolith Productions.

Officially released source, mirrored by videogamepreservation/historicalsource. (repo archived)

ReimplementationJava, LibGDX (BuildGDX)

Playable

NBloodcovers 6 games
ReimplementationC/C++ on EDuke32 Build engine; Blood game code reverse engineered809 starspushed 2026-10-02no licenserelease r14388

Reverse-engineered ports of Build games using EDuke32 engine technology and development principles (NBlood/Rednukem/PCExhumed)

Playable, accurate Blood port; repo also contains Rednukem and PCExhumed () PortMaster package: (Blood, Exhumed, NAM, WWII GI, Redneck Rampage packages).

What you need

You need your own copy of the game: these projects ship code only.

More on DOS

Found via radek-sprta/awesome-game-remakes, historicalsource/blood, osgameclones.com/, PortsMaster/PortMaster-New

GitHub data checked 2026-10-12. Notes are summaries from the research pass; the project pages are the authority.