ARCArcade · 1997 · 3D fighting
Tekken 3
Tekken 3 (Arcade, 1997) has a static recompilation, fabioap-cpu/Tekken3Recomp, and 4 other public projects, including an AI-assisted decompilation and an open-source reimplementation.
Data checked 2026-10-12 · unbaked registry
Projects
Tekken 3 (USA) for the Sony PlayStation recompiled using psxrecomp
Tekken 3 (USA) recompiled with psxrecomp
Tekken 3 hybrid recompilation preview with Jun Kazama, widescreen, custom skins and local asset import tools.
Hybrid recompilation preview: Jun Kazama added, widescreen, custom skins, local asset import tools
A full-fledged remake of Tekken 3 built on the Godot engine.
Playable remake (fights, CPU, modes, unlocks rebuilt)
PC-native PSX port of Tekken 3, built on psxport.
PC-native port (SLUS-00402) on psxport with true widescreen; capability inventory in docs/project-state.md
Native static recompilation PC port of Tekken 3 (USA) for Windows (x64) with loose asset loading and 16:9 60 FPS support.
What you need
You need your own copy of the game: these projects ship code only.
Same toolchain
More on Arcade
Found via RetroPortingToolKit/psxrecomp, SomeoneIsWorking/psxport, search?type=repositories&q=%22static+recompilati
GitHub data checked 2026-10-12. Notes are summaries from the research pass; the project pages are the authority.