unbaked
4,570 games · 9,088 projectsupdated 2026-10-13

Code links only. Bring your own copy of the game. Rules · Suggest a project · Privacy

PCPC · 2006 · racing

Need for Speed: Carbon

Need for Speed: Carbon (PC, 2006) has a static recompilation, codepdbh/NFS-CARBON-360-ANDROID-RECOMP, and 2 other public projects.

ReXGlue / XenonRecomp Ghidra

Projects

Static recompReXGlue46 starspushed 2026-10-12custom licenserelease v0.3.3

Experimental static recompilation of Need for Speed Carbon for Xbox 360 using ReXGlue. Windows x64 prototype, analysis fixes and build instructions.

v0.3.2: Windows prototype; Android renders fully at ~60 FPS.

Static recompReXGlue32 starspushed 2026-10-08no licenserelease v0.3.12

Static recompilation of Need for Speed: Carbon (Xbox 360) to native C++ via the ReXGlue SDK

v0.3.12 (8 releases).

Static recompGhidra, Visual C++ (period MSVC)26 starspushed 2026-10-11custom licenserelease v0.1.10

Need for Speed: Carbon (PC) natively on Apple Silicon Macs via static recompilation. Bring your own game.

Need for Speed: Carbon (PC) natively on Apple Silicon Macs via static recompilation. Bring your own game; latest release v0.1.10 (2026-10-10); repo created 2026-10-10

Missing a project, or something wrong here? Suggest a project · Report a fix

What you need

You need your own copy of the game: these projects ship code only.

Same toolchain

More on PC

Found via SubmitGame/awesome-decomp-games

GitHub data checked 2026-10-13. Notes are summaries from the research pass; the project pages are the authority.