MOBMobile · 2012 · physics driving
Hill Climb Racing
Hill Climb Racing (Mobile, 2012) has an open-source reimplementation, alexzh3/hillclimbracing, and 4 other public projects, including a native port and code that decompiles almost back to source. An agent environment already wraps it.
Data checked 2026-10-12 · unbaked registry
Projects
A reinforcement learning Gymnasium environment for the game Hill Climb Racing including PPO-trained agents with various action and observation spaces
Gymnasium env on PyPI (hill-climb-racing-env), thesis at Leiden (LIACS); PPO agents included
Unofficial fan web port hosted on wasm.rip / INXANITY; method not documented
Playable on wasm.rip ( and embedded by INXANITY; unofficial fan port of a commercial/indie game (no source released).
Listed on INXANITY Labs games page (ported/browser version); porting method undisclosed
PS Vita.so-loader port done; unofficial web port (wasm.rip); no decompilation
What you need
You need your own copy of the game: these projects ship code only.
Agent environments
Same toolchain
More on Mobile
Found via Code-Bullet/Hill-Climb-Racing-AI, inxanitylabs.com/games/hill-climb-racing, wasm.rip/, wasm.rip/files/hcr/index.html, wasm.rip/games.json
GitHub data checked 2026-10-12. Notes are summaries from the research pass; the project pages are the authority.