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GBAGBA · 2001 · turn-based strategy

Advance Wars

Advance Wars (GBA, 2001) has an open-source reimplementation, ctomni231/cwtactics, and 4 other public projects, including a matching decompilation and a static recompilation.

gbarecomp agbcc

Projects

Reimplementation76 starspushed 2026-04-12MPL-2.0 license

Custom Wars Tactics - An effort to create an open engine to emulate the gaming experience of the Nintendo Advance Wars series.

Open engine emulating the Advance Wars gameplay experience (not original code)

Matching decompagbcc (GCC 2.95-derived) / devkitARM binutils, gbadisasm12 starspushed 2020-01-04no license

Decompilation of Advance Wars for the Game Boy Advance

Decompilation/disassembly producing a byte-identical Advance Wars (USA) ROM; archived, inactive since 2020; repo archived

Reimplementation6 starspushed 2024-10-28MIT license

Advance Wars engine for the Windows and Linux platforms

Advance Wars engine for Windows and Linux (not original code)

Static recompgbarecomp (ARM7TDMI -> C/C++, GBA hardware runtime)2 starspushed 2026-10-10MIT license

The greatest GBA strategy game, liberated from its hardware prison.

Static recomp to native Windows (Thumb -> C, no emulator); first target of sp00nznet/gbarecomp; every build runs headless

Matching decomp0 starspushed 2021-08-02no license

Decompilation of Advance Wars for the Game Boy Advance.

What you need

You need your own copy of the game: these projects ship code only.

Same toolchain

More on GBA

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GitHub data checked 2026-10-12. Notes are summaries from the research pass; the project pages are the authority.